Merge remote-tracking branch 'upstream/master'

daktil_thumb_popravljen
Stick 2017-06-07 15:55:52 -05:00
commit 035f7bb1bf
11 changed files with 279 additions and 28 deletions

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@ -0,0 +1,2 @@
MOUSEKEY_ENABLE = yes
EXTRAKEY_ENABLE = yes

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#include "clueboard.h"
// Helpful defines
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _ME 2
#define _CL 3
#define _ML 4
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______, KC_BSPC, KC_INS, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, \
MO(_FL), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______, KC_RSFT, KC_UP, \
KC_LCTL, KC_LGUI, KC_LALT, _______, LT(_ML, KC_SPC),LT(_ML, KC_SPC), _______, KC_RALT, MO(_ME), MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, BL_STEP, \
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,_______, _______, _______, _______, _______, _______, \
MO(_FL), _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,MO(_ME),_______, _______, _______, _______, _______, KC_PGUP, \
_______, _______, _______,_______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
/* Keymap _ME: Media layer
*/
[_ME] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_MUTE, KC_VOLU, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_VOLD, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,MO(_ME),_______, _______, _______, _______, MO(_FL), _______, \
_______, _______, _______,_______, _______,_______, _______, _______, _______, _______, KC_MPRV, KC_MPLY,KC_MNXT),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
_______, _______, _______,_______, RGB_MOD,RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
/* Keymap _ML: Mouse layer
*/
[_ML] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______, \
_______, _______, KC_BTN3,KC_BTN2,KC_BTN1,_______,KC_MS_L,KC_MS_D,KC_MS_U,KC_MS_R, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_MS_U, \
_______, _______, _______,_______, LT(_ML, KC_SPC),LT(_ML, KC_SPC), _______, KC_BTN1, KC_BTN2, KC_BTN3, KC_MS_L, KC_MS_D,KC_MS_R),
};
/* This is a list of user defined functions. F(N) corresponds to item N
of this list.
*/
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(0), // Calls action_function()
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t mods_pressed;
static bool mod_flag;
switch (id) {
case 0:
/* Handle the combined Grave/Esc key
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (record->event.pressed) {
/* The key is being pressed.
*/
if (mods_pressed) {
mod_flag = true;
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
/* The key is being released.
*/
if (mod_flag) {
mod_flag = false;
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}
enum layer_id {
LAYER_BASE,
LAYER_FUNCTION,
LAYER_MEDIA,
LAYER_CONTROL,
LAYER_MOUSE
};
void clueboard_set_led(uint8_t id) {
switch (id) {
case LAYER_BASE:
rgblight_sethsv(346, 0, 255);
break;
case LAYER_FUNCTION:
rgblight_sethsv(46, 255, 255);
break;
case LAYER_MEDIA:
rgblight_sethsv(86, 255, 255);
break;
case LAYER_CONTROL:
rgblight_sethsv(346, 255, 255);
break;
case LAYER_MOUSE:
rgblight_sethsv(206, 255, 255);
break;
}
};
void matrix_scan_user(void) {
uint32_t layer = layer_state;
if (layer & (1<<_FL)) {
if (layer & (1<<_ME)) {
clueboard_set_led(LAYER_MEDIA);
} else if (layer & (1<<_CL)) {
clueboard_set_led(LAYER_CONTROL);
} else {
clueboard_set_led(LAYER_FUNCTION);
}
} else if (layer & (1<<_ML)) {
clueboard_set_led(LAYER_MOUSE);
} else {
clueboard_set_led(LAYER_BASE);
}
};

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@ -0,0 +1,32 @@
```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
![Clueboard Layout Image](layout.png)
# MouseKeys Layout
This layout is a combination of the `mouse_keys` and the `win_optimized` layouts.
This layout is optimized for an ISO layout.
It adds a mouse layer. When you hold down the spacebar the arrow keys
will move your mouse cursor. You can click using the 3 mods to the left of the
arrow keys, or the 3 keys under your primary fingers on the home row.
The Left, Down, Up and Right for the mouse movement are also VIM-Like on the HJKL keys
The CapsLock is disabled and works as Function key.
There is also a separate media layer with Volume/Play controls
The different layers are signalled throug setting of the underlight:
- Base layer: White
- Function layer: Yellow
- Media layer: Green
- Mouse layer: Blue
- Control layer: Red

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@ -57,12 +57,12 @@
{
"f": 3
},
"\n{\n\n\n\n\n\n\n\nH",
"\\\n\n\n\n\n\n\n\n\nH",
{
"c": "#c4bcbc",
"f": 3
},
"\n}\n\n\n\n\n\n\n\nJ",
"|\n\n\n\n\n\n\n\n\nJ",
{
"c": "#cccccc",
"a": 7,
@ -79,13 +79,13 @@
},
";\n\n:",
{
"a": 7,
"f": 3
},
"Enter"
"'\n\n\""
],
[
{
"a": 7,
"f": 3
},
"Shift",
@ -103,6 +103,22 @@
"C",
{
"a": 4,
"fa": [
2,
2,
0,
2,
0,
0,
0,
0,
0,
2
]
},
"\n[\n\n\n\n\n\n\n\nV",
"\n]\n\n\n\n\n\n\n\nB",
{
"fa": [
0,
2,
@ -116,10 +132,8 @@
2
]
},
"\\\n[\n\n\n\n\n\n\n\nV",
"|\n]\n\n\n\n\n\n\n\nB",
"`\n'\n\n\n\n\n\n\n\nN",
"~\n\"\n\n\n\n\n\n\n\nM",
"`\n{\n\n\n\n\n\n\n\nN",
"~\n}\n\n\n\n\n\n\n\nM",
{
"a": 6
},
@ -129,7 +143,7 @@
{
"a": 7
},
"Shift\n\n\n\nEnter"
"Shift"
],
[
{

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@ -56,20 +56,20 @@ const uint16_t PROGMEM fn_actions[] = {
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = { /* QWERTY */
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT},
{KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT},
{KC_LCTL, KC_ESC, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
[_LOWER] = { /* LOWER */
{KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LPRN, KC_RPRN, KC_LCBR, KC_RCBR, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LBRC, KC_RBRC, KC_QUOT, KC_DQT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LPRN, KC_RPRN, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LBRC, KC_RBRC, KC_LCBR, KC_RCBR, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
{BL, ZM_NRM, ZM_IN, ZM_OUT, KC_TRNS, KC_PGDN, KC_PGDN, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}
},
[_RAISE] = { /* RAISE */
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LCBR, KC_LCBR, KC_BSLS, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_BSLS, KC_PIPE, KC_GRV, KC_TILD, KC_LBRC, KC_LBRC, KC_TRNS, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_BSLS, KC_PIPE, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_GRV, KC_TILD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
{RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, KC_PGUP, KC_TRNS, EM_UNDO, KC_VOLD, KC_VOLU, KC_MUTE}
},
[_CUSTOM] = { /* CUSTOM */

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@ -4,7 +4,7 @@ A practical keymap that emulates standard QWERTY keyboard for Planck. Once you g
![Layout](keyboard-layout.png "Practical Keymap")
![Photo](keyboard-photo.jpg "Planck Keyboard")
* Online keyboard layout editor: http://goo.gl/mlLAFZ
* Online keyboard layout editor: http://www.keyboard-layout-editor.com/#/gists/bda299020baaafe6a2a4a82e615e3cfc
# Programming Instructions:
Enter into programming mode and run the following command.

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@ -16,17 +16,37 @@
#define MOUSEKEY_MAX_SPEED 7
#define MOUSEKEY_WHEEL_DELAY 0
// dynamic macro keys
#define DM_PLAY DYN_MACRO_PLAY1
#define DM_STRT DYN_REC_START1
#define DM_STOP DYN_REC_STOP
// one-shot layer keys
#define OSL_RSE OSL(RSE)
#define OSL_LWR OSL(LWR)
#define OSL_FUN OSL(FUN)
// one-shot modifier keys
#define OSM_CTL OSM(MOD_LCTL)
#define OSM_ALT OSM(MOD_LALT)
#define OSM_SFT OSM(MOD_LSFT)
// tap dance keys
#define TD_SCLN TD(TDK_SCLN)
#define TD_COMM TD(TDK_COMM)
#define TD_DOT TD(TDK_DOT)
#define TD_SLSH TD(TDK_SLSH)
#define ACTION_TAP_DANCE_FN_KEYCODE(user_fn, kc) { \
.fn = { NULL, user_fn, NULL }, \
.user_data = (void *)&((qk_tap_dance_pair_t) { kc, 0 }) \
}
#define ACTION_TAP_DANCE_FN_KEYCODE2(user_fn, kc1, kc2) { \
.fn = { NULL, user_fn, NULL }, \
.user_data = (void *)&((qk_tap_dance_pair_t) { kc1, kc2 }) \
}
#endif

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@ -8,7 +8,7 @@ extern keymap_config_t keymap_config;
enum planck_layers { DEF, LWR, RSE, FUN };
enum planck_keycodes { DYNAMIC_MACRO_RANGE = SAFE_RANGE };
enum tap_dance_keys { TD_SCLN };
enum tap_dance_keys { TDK_SCLN, TDK_COMM, TDK_DOT, TDK_SLSH };
#include "dynamic_macro.h"
@ -26,8 +26,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
[DEF] = {
{KC_Q, KC_W, KC_E, KC_R, KC_T, KC_ESC, KC_BSPC, KC_Y, KC_U, KC_I, KC_O, KC_P},
{KC_A, KC_S, KC_D, KC_F, KC_G, KC_TAB, KC_ENT, KC_H, KC_J, KC_K, KC_L, TD(TD_SCLN)},
{KC_Z, KC_X, KC_C, KC_V, KC_B, OSM_SFT, DM_PLAY, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH},
{KC_A, KC_S, KC_D, KC_F, KC_G, KC_TAB, KC_ENT, KC_H, KC_J, KC_K, KC_L, TD_SCLN},
{KC_Z, KC_X, KC_C, KC_V, KC_B, OSM_SFT, DM_PLAY, KC_N, KC_M, TD_COMM, TD_DOT, TD_SLSH},
{OSM_CTL, KC_LGUI, OSM_ALT, OSL_FUN, OSL_LWR, KC_SPC, KC_SPC, OSL_RSE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
/* Lower
@ -43,8 +43,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
[LWR] = {
{KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN},
{S(KC_GRV), _______, _______, _______, _______, _______, _______, KC_UNDS, KC_PLUS, _______, S(KC_LBRC), S(KC_RBRC)},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, S(KC_QUOT), S(KC_BSLS)},
{KC_TILD, _______, _______, _______, _______, _______, _______, KC_UNDS, KC_PLUS, _______, KC_LCBR, KC_RCBR},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DQUO, KC_PIPE},
{_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END}
},
/* Raise
@ -84,8 +84,39 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
void tap(uint16_t keycode) {
register_code16(keycode);
unregister_code16(keycode);
};
void tap_dance_triple(qk_tap_dance_state_t *state, void *user_data) {
qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
uint16_t keycode = pair->kc1;
switch(state->count) {
case 2:
register_code(KC_LSFT);
tap(keycode);
unregister_code(KC_LSFT);
break;
case 3:
if (pair->kc2) {
keycode = pair->kc2;
}
tap(keycode);
tap(keycode);
break;
default:
tap(keycode);
break;
}
}
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_SCLN] = ACTION_TAP_DANCE_DOUBLE(KC_SCLN, S(KC_SCLN)) // once for semi-colon, twice for colon
[TDK_SCLN] = ACTION_TAP_DANCE_FN_KEYCODE2(tap_dance_triple, KC_SCLN, KC_COLN),
[TDK_COMM] = ACTION_TAP_DANCE_FN_KEYCODE (tap_dance_triple, KC_COMM),
[TDK_DOT] = ACTION_TAP_DANCE_FN_KEYCODE (tap_dance_triple, KC_DOT),
[TDK_SLSH] = ACTION_TAP_DANCE_FN_KEYCODE (tap_dance_triple, KC_SLSH)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {

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@ -28,4 +28,4 @@ QMK is developed and maintained by Jack Humbert of OLKB with contributions from
## Documentation
[https://docs.qmk.fm](https://docs.qmk.fm) is hosted on [Gitbook](https://www.gitbook.com/book/qmk/firmware/details) and [Github](https://github.com/qmk/qmk_firmware_docs/) (they are synced). You can request changes by making a fork and [pull request](https://github.com/qmk/qmk_firmware_docs/pulls), or by clicking the "suggest an edit" link on any page of the Docs.
[https://docs.qmk.fm](https://docs.qmk.fm) is hosted on [Gitbook](https://www.gitbook.com/book/qmk/firmware/details) and [Github](/docs/) (they are synced). You can request changes by making a fork and [pull request](https://github.com/qmk/qmk_firmware/pulls), or by clicking the "suggest an edit" link on any page of the Docs.