[Keyboard] Add 6macro keyboard (#6362)
* Initial commit for 6macro firmware * Updated layout documentation * Removed unused commented codemaster
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/* Copyright 2019 joaofbmaia
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "6macro.h"
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/* Copyright 2019 joaofbmaia
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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/* This a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT( \
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k00, k01, k02, \
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k10, k11, k12 \
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) \
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{ \
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{ k00, k01, k02 }, \
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{ k10, k11, k12 }, \
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}
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/*
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Copyright 2019 joaofbmaia
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x0037
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#define DEVICE_VER 0x0001
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#define MANUFACTURER joaofbmaia
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#define PRODUCT 6macro
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#define DESCRIPTION 6macro
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/* key matrix size */
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#define MATRIX_ROWS 2
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#define MATRIX_COLS 3
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/* pinout - DON'T CHANGE */
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#define MATRIX_ROW_PINS { B3, B4 }
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#define MATRIX_COL_PINS { B0, B1, B2 }
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#define UNUSED_PINS
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/* COL2ROW, ROW2COL*/
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#define DIODE_DIRECTION COL2ROW
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#define RGB_DI_PIN D2
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#define RGBLED_NUM 10
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#define RGBLIGHT_HUE_STEP 10
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#define RGBLIGHT_SAT_STEP 17
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#define RGBLIGHT_VAL_STEP 17
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#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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// /*== all animations enable ==*/
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// #define RGBLIGHT_ANIMATIONS
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// /*== or choose animations ==*/
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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#define RGBLIGHT_EFFECT_SNAKE
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#define RGBLIGHT_EFFECT_KNIGHT
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// #define RGBLIGHT_EFFECT_CHRISTMAS
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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// #define RGBLIGHT_EFFECT_RGB_TEST
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// #define RGBLIGHT_EFFECT_ALTERNATING
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// /*== customize breathing effect ==*/
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// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
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// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
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// /*==== use exp() and sin() ====*/
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// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
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// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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{
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"keyboard_name": "6macro",
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"url": "",
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"maintainer": "joaofbmaia",
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"width": 3,
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"height": 2,
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"layouts": {
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"LAYOUT": {
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"layout": [{"label":"k00", "x":0, "y":0}, {"label":"k01", "x":1, "y":0}, {"label":"k02", "x":2, "y":0}, {"label":"k10", "x":0, "y":1}, {"label":"k11", "x":1, "y":1}, {"label":"k12", "x":2, "y":1}]
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}
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}
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}
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/* Copyright 2019 joaofbmaia
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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/* Copyright 2019 joaofbmaia
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* LAYER 0
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* ,-----------------------.
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* | F13 | F14 | F15/FN| Hold for FN
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* |-------+-------+-------|
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* | F16 | F17 | F18 |
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* `-------+-------+-------'
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*/
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[0] = LAYOUT(
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KC_F13, KC_F14, LT(1, KC_F15), \
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KC_F16, KC_F17, KC_F18 \
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),
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/* LAYER 1
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* ,-----------------------.
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* |RGB_TOG|RGBMOD+| |
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* |-------+-------+-------|
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* |RGBHUE+|RGBBRI+|Spec FN| Hold along with previous to access special funtions (RESET)
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* `-------+-------+-------'
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*/
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[1] = LAYOUT(
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RGB_TOG, RGB_MOD, KC_TRNS, \
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RGB_HUI, RGB_VAI, MO(2) \
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),
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/* LAYER 2
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* ,-----------------------.
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* | RESET |RGBMOD-| |
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* |-------+-------+-------|
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* |RGBHUE-|RGBBRI-| |
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* `-------+-------+-------'
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*/
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[2] = LAYOUT(
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RESET, RGB_RMOD, KC_NO, \
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RGB_HUD, RGB_VAD, KC_TRNS \
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)
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};
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Layer 0:
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![Layer 0](https://raw.githubusercontent.com/joaofbmaia/6macro/master/layer0_default.png)
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Layer 1:
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![Layer 1](https://raw.githubusercontent.com/joaofbmaia/6macro/master/layer1.png)
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Layer 2:
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![Layer 2](https://raw.githubusercontent.com/joaofbmaia/6macro/master/layer2.png)
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# Default 6macro Layout
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This is the default layout. Layer 0 is mappped to function keys 13-18. Top right key switches to layer above when held. Upper layers are for RGB control.
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/* Copyright 2019 joaofbmaia
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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/* Copyright 2019 joaofbmaia
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* LAYER 0
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* ,-----------------------.
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* | ESC | ~ | SPC/FN| Hold for FN
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* |-------+-------+-------|
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* | C | Z | X |
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* `-------+-------+-------'
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*/
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[0] = LAYOUT(
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KC_ESC, KC_GRAVE, LT(1, KC_SPC), \
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KC_C, KC_Z, KC_X \
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),
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/* LAYER 1
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* ,-----------------------.
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* |RGB_TOG|RGBMOD+| |
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* |-------+-------+-------|
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* |RGBHUE+|RGBBRI+|Spec FN| Hold along with previous to access special funtions (RESET)
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* `-------+-------+-------'
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*/
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[1] = LAYOUT(
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RGB_TOG, RGB_MOD, KC_TRNS, \
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RGB_HUI, RGB_VAI, MO(2) \
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),
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/* LAYER 2
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* ,-----------------------.
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* | RESET |RGBMOD-| |
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* |-------+-------+-------|
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* |RGBHUE-|RGBBRI-| |
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* `-------+-------+-------'
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*/
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[2] = LAYOUT(
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RESET, RGB_RMOD, KC_NO, \
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RGB_HUD, RGB_VAD, KC_TRNS \
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)
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};
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Layer 0:
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![Layer 0](https://raw.githubusercontent.com/joaofbmaia/6macro/master/layer0_osu.png)
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Layer 1:
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![Layer 1](https://raw.githubusercontent.com/joaofbmaia/6macro/master/layer1.png)
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Layer 2:
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![Layer 2](https://raw.githubusercontent.com/joaofbmaia/6macro/master/layer2.png)
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# OSU 6macro Layout
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This layout is for the game OSU. Layer 0 is mappped as shown above. Top right key switches to layer above when held. Upper layers are for RGB control.
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# 6macro
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![6macro photo](https://raw.githubusercontent.com/joaofbmaia/6macro/master/photo.jpg)
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![6macro photo with RGB](https://raw.githubusercontent.com/joaofbmaia/6macro/master/photo_rgb.jpg)
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This is a 6-key keyboard intended for macros or as a dedicated controller for games with few bindings.
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Keyboard Maintainer: [joaofbmaia](https://github.com/joaofbmaia)
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Hardware: https://github.com/joaofbmaia/6macro
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Make example for this keyboard (after setting up your build environment):
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make handwired/6macro:default
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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# MCU name
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MCU = atmega32u2
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# Processor frequency.
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# This will define a symbol, F_CPU, in all source code files equal to the
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# processor frequency in Hz. You can then use this symbol in your source code to
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# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
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# automatically to create a 32-bit value in your source code.
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#
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# This will be an integer division of F_USB below, as it is sourced by
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# F_USB after it has run through any CPU prescalers. Note that this value
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# does not *change* the processor frequency - it should merely be updated to
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# reflect the processor speed set externally so that the code can use accurate
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# software delays.
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F_CPU = 16000000
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#
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# LUFA specific
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#
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# Target architecture (see library "Board Types" documentation).
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ARCH = AVR8
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# Input clock frequency.
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# This will define a symbol, F_USB, in all source code files equal to the
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# input clock frequency (before any prescaling is performed) in Hz. This value may
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# differ from F_CPU if prescaling is used on the latter, and is required as the
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# raw input clock is fed directly to the PLL sections of the AVR for high speed
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# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
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# at the end, this will be done automatically to create a 32-bit value in your
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# source code.
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#
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# If no clock division is performed on the input clock inside the AVR (via the
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# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
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F_USB = $(F_CPU)
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# Interrupt driven control endpoint task(+60)
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OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
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# Bootloader selection
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# Teensy halfkay
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# Pro Micro caterina
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# Atmel DFU atmel-dfu
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# LUFA DFU lufa-dfu
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# QMK DFU qmk-dfu
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# atmega32a bootloadHID
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BOOTLOADER = atmel-dfu
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# If you don't know the bootloader type, then you can specify the
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# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
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# Teensy halfKay 512
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# Teensy++ halfKay 1024
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# Atmel DFU loader 4096
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# LUFA bootloader 4096
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# USBaspLoader 2048
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# OPT_DEFS += -DBOOTLOADER_SIZE=4096
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# Build Options
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# change yes to no to disable
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#
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BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
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EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
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CONSOLE_ENABLE = no # Console for debug(+400)
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COMMAND_ENABLE = no # Commands for debug and configuration
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# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
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SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
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# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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NKRO_ENABLE = yes # USB Nkey Rollover
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#RGB_MATRIX_ENABLE = WS2812 # Enable per-key coordinate based RGB effects. Do not enable with RGBlight (+8500)
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BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
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RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
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MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
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UNICODE_ENABLE = yes # Unicode
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BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
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AUDIO_ENABLE = no # Audio output on port C6
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FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
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HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
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