2020-06-18 06:39:16 +02:00
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#pragma once
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#include "config_common.h"
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/* key matrix size */
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#define MATRIX_ROWS 3
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#define MATRIX_COLS 3
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/* Keyboard Matrix Assignments */
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#define DIRECT_PINS { \
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{ D1, D4, F4 }, \
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{ D0, B4, F5 }, \
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{ C6, F7, B6 } \
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}
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2020-06-21 23:59:43 +02:00
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#define ENCODERS_PAD_A { D7, B1 }
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#define ENCODERS_PAD_B { E6, B3 }
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2020-06-18 06:39:16 +02:00
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCE 5
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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#define RGB_DI_PIN B5
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#ifdef RGB_DI_PIN
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#define RGBLED_NUM 5
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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2022-10-15 18:55:40 +02:00
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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#define RGBLIGHT_EFFECT_SNAKE
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#define RGBLIGHT_EFFECT_KNIGHT
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#define RGBLIGHT_EFFECT_CHRISTMAS
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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#define RGBLIGHT_EFFECT_RGB_TEST
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#define RGBLIGHT_EFFECT_ALTERNATING
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#define RGBLIGHT_EFFECT_TWINKLE
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2020-06-18 06:39:16 +02:00
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#define RGBLIGHT_LAYERS
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#define RGBLIGHT_LAYER_BLINK
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#endif
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