[Keyboard] Add system76/launch_1 keyboard (#15395)
* WIP: virgo keyboard
* Finish layout
* Enable debugging and format
* Debug keypresses
* Add function layer
* Fix whitespace
* Fix some more whitespace
* Add Jeremy's map
* Add left split ortho 2U board
* Enabled extrakeys for volume & media control
* More work on split ortho 2U...
...but still not complete
* Finish default layout
* Fix many issues by renaming the keyboard
* Add right half as a keyboard
* Update config for right side
* WIP: Add split ortho 2U board
* WIP: Correct rules & config
* More work on split ortho
* More work on split ortho 2u
* Nearing completion on split ortho
* Remove left and right separate keyboards.
Split ortho 2U is complete and they are not needed.
* Add uglydense keyboard
* Rename directory for uglydense
* Swap right Fn and right ctrl keys
* Add jeremy's layout
* Add ian layout
* Add reset key, which is very useful for flashing.
* Add Levi's layout
* Update Levi's layout
* Fix Levi's Layout
* Fix Levi's layout again
* Add a README with some basic information
* Add keymap customization info to uglydense readme
* Make the readme make a little more sense.
* Make John a layout with left fn and left super swapped
* Update John's layout
* Add Carl's layout
* Add Sean's layout
* Add reset keys to all layouts
* Swap LALT & LGUI on default layout
* shpurk keyboard: initial commit
* Add nathaniel & shpurk layouts
* Update instructions to include necesarry dependencies
* Add Lrrr keyboard, ruler of Omicron Persei 8
* Update README for Lrrr
* Update Lrrr it uses Caterina bootloader
Also B1 wasn't working for Row 6, so I changed that to F6
* Swap RCTL & RALT
* Un-swap RCTL and RALT, making RCTL closer to right thumb
* Add printscreen to my layout
* Rename lrrr to Launch, enbiggen L-Shift to 2U
* Add layout files for Launch
* Rename launch to launch_1
* Add levi layout for ortho_split_2u
* Update carl keymap
* Add launch testboard
* Implement keyboard keycode reading using raw hid
* Enable dynamic keymap
* Add config support to launch_1
* Implement probe command, make logical key names match configurator
* Update logical key names again
* Add layout generator for keyboard configurator
* Add board name and version
* Add board name and version to test board
* Fix issues with compiling board and version commands
* Rename uglydense to launch_alpha_1 and launch_1 to launch_alpha_2
* Generate layouts for other launch prototypes
* Fix launch_alpha_1 logical names
* Add launch_beta_1
* Fix building production hex file with atmel-dfu bootloader
* Limit backlight brightness
* USB mux handling
* Allow repeat start
* Do USB MUX init before bootmagic
* Fixes for mux init
* Fix register write size for programmable function control
* Ensure bit shifts are correct
* Improve documentation
* Fix when i2c read ack condition happens
* Fix extra start in i2c_set
* Add ISP instructions
* Add fuse information
* Refactor
* Add RGB matrix support
* Fix RGB matrix
* Update Jeremy layout
* Enable audio controls
* Update Jeremy layout
* Ensure that n-key rollover is used
* Port changes to other launch boards
* Configuration values for starting HSV and speed (#7740)
* Define default HSV and speed for RGB matrix.
* Documentation for configuration values RGB_MATRIX_STARTUP_HUE, RGB_MATRIX_STARTUP_SAT and RGB_MATRIX_STARTUP_VAL.
* Document RGB_MATRIX_STARTUP_SPD.
* Preserve the ordering.
* Set default RGB mode, hue, and saturation
* Reduce AVR clock to 8MHz
* Update launch_beta_1 with new USB ID
* Update default LED mode
* Set default hue
* Disable RGB while suspended
* Add led value and color commands
* Add max value to CMD_LED_GET_VALUE
* Do not save custom mode to eeprom
* Add reset to bootloader command for Launch keyboard
* Rename launch_beta_1 to launch_1
* Enable LTO when compiling for launch_1
* Allow setting individual LED's
* Convert tabs to spaces
* Unlock on RESET keypress:
- Display unlock pattern
- Disable LED get/set functions
- Enable reset to bootloader function
* Reduce brightness of rainbow backdrop in unlock pattern
* Add hid commands for setting led matrix mode
This changes the color setting to not change the mode, and set the hue
and saturation for QMK effects.
* Fix `CMD_LED_GET_MODE`
* Add Levi's Launch layout
* Fix layer mistake in Levi's Launch layout
* Add matrix command
* Define default RGB matrix speed
* Add active_keys effect
* Move definition of RGB modes inside ifdef testing for custom RGB modes
* RGB parameters per layer
* fix: Call `system76_ec_rgb_layer` after setting mode
* Include layer 3 and 4 in default layout for launch_1
I added support for layer 3 and 4 to the Configurator, but it seems to
load bogus values.
`dynamic_keymap_reset()` has a comment saying:
```
// Reset the keymaps in EEPROM to what is in flash.
// All keyboards using dynamic keymaps should define a layout
// for the same number of layers as DYNAMIC_KEYMAP_LAYER_COUNT
```
Other keyboards seem to have default layouts that only list the first
two layers while setting `DYNAMIC_KEYMAP_LAYER_COUNT` to 4, but
whatever. This appears to make the Configurator behave as expected with
layer 3 and 4.
* Use EEPROM to store RGB parameters
* Add layer 2 and 3 to other keymaps
* Add LED_SAVE command
* Use eeprom_update_block to improve performance
* Revert "Configuration values for starting HSV and speed (#7740)"
This reverts commit de1f60fd370b4769336b8a707ee12657aee46412.
* Update launch_1 rules.mk for changes in Qmk
* WIP keycodes matching EC behavior
* Modify default layout to match design
* Apply updates to jeremy layout
* Improvements to RGB keycodes
* system76_ec: Add mode to disable layer backlight
* launch_1: Use `KC_NO` instead of `KC_TRNS` for default layout
* Revert "launch_1: Use `KC_NO` instead of `KC_TRNS` for default layout"
This reverts commit f71c5e7ac3cecbbb1a1f8934db1f329407fef041.
* Fix building bootloader
* Workaround for upstream orientation
* Custom USB IDs for USB hubs, disable USB hub feature controller
* Set USB mux orientation in a loop for one second
* Set mux orientation 100 times with 10 ms delay
* Update Jeremy's keymap
* Update Levi's Launch keymap
* Update flashing instructions and rewrite layout design instructions
* Update README.md
* Add a system76_ec command to disable input events
For testing purposes.
* Enable system76/launch_1 keyboard to work with QMK Firmware 0.15.3
- Migrate system76/launch_1 from 0.7.103:
- Explicitly enable used RGB matrix effects
- Initialize flags field of `rgb_config_t` union/struct
- Account for header and source file location changes
- Update AVR platform makefile with Atmel DFU bootloader option
- Update ATmega32U4 bootloader to latest from Microchip
- Format C sources with ClangFormat
- Format Markdown text with Prettier
* Remove System76 pre-release or test keyboards and keymaps
* Add licensing and replace guards in headers for system76/launch_1
* Remove options impact for system76/launch_1
* Revert AVR platform changes for `atmel-dfu` bootloader
* Update system76/launch_1 README
* Add system76/launch_1 information JSON file
* Replace `util/delay.h` timing abstractions in system76/launch_1
* Use I2C QMK abstractions in system76/launch_1
* Fully revert AVR platform changes for `atmel-dfu` bootloader
* Move `layouts.sh` into `keyboards/system76`
* Implement GitHub PR suggestions for system76/launch_1
* Make additional system76/launch_1 updates
* Implement minor system76/launch_1 change requests
* Add custom version of Bootmagic Lite and document fuse values for system76/launch_1
* Remove the RESET HID command from system76/launch_1
* Reorder `process_record_user` in system76/launch_1
* Add `post_rules.mk` to system76/launch_1
* Fix overlapping key in sytem76/launch_1
2022-01-11 02:39:10 +01:00
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/*
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* Copyright (C) 2021 System76
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include "launch_1.h"
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#include "usb_mux.h"
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// clang-format off
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#ifdef RGB_MATRIX_ENABLE
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// LEDs by index
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// 0 1 2 3 4 5 6 7 8 9
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// 00 LM4 LL4 LK4 LJ4 LI4 LH4 LG4 LF4 LE4 LD4
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// 10 LC4 LB4 LA4 LA5 LB5 LC5 LD5 LE5 LG5 LH5
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// 20 LI5 LJ5 LK5 LL5 LM5 LO3 LM3 LL3 LK3 LJ3
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// 30 LI3 LH3 LG3 LF3 LE3 LD3 LC3 LB3 LA3 LA2
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// 40 LB2 LC2 LD2 LE2 LF2 LG2 LH2 LI2 LJ2 LK2
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// 50 LL2 LM2 LN2 LO2 LO1 LN1 LM1 LL1 LK1 LJ1
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// 60 LI1 LH1 LG1 LF1 LE1 LD1 LC1 LB1 LA1 LA0
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// 70 LB0 LC0 LD0 LE0 LF0 LG0 LH0 LI0 LJ0 LK0
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// 80 LL0 LM0 LN0 LO0
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2022-05-20 07:44:08 +02:00
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led_config_t g_led_config = { {
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[Keyboard] Add system76/launch_1 keyboard (#15395)
* WIP: virgo keyboard
* Finish layout
* Enable debugging and format
* Debug keypresses
* Add function layer
* Fix whitespace
* Fix some more whitespace
* Add Jeremy's map
* Add left split ortho 2U board
* Enabled extrakeys for volume & media control
* More work on split ortho 2U...
...but still not complete
* Finish default layout
* Fix many issues by renaming the keyboard
* Add right half as a keyboard
* Update config for right side
* WIP: Add split ortho 2U board
* WIP: Correct rules & config
* More work on split ortho
* More work on split ortho 2u
* Nearing completion on split ortho
* Remove left and right separate keyboards.
Split ortho 2U is complete and they are not needed.
* Add uglydense keyboard
* Rename directory for uglydense
* Swap right Fn and right ctrl keys
* Add jeremy's layout
* Add ian layout
* Add reset key, which is very useful for flashing.
* Add Levi's layout
* Update Levi's layout
* Fix Levi's Layout
* Fix Levi's layout again
* Add a README with some basic information
* Add keymap customization info to uglydense readme
* Make the readme make a little more sense.
* Make John a layout with left fn and left super swapped
* Update John's layout
* Add Carl's layout
* Add Sean's layout
* Add reset keys to all layouts
* Swap LALT & LGUI on default layout
* shpurk keyboard: initial commit
* Add nathaniel & shpurk layouts
* Update instructions to include necesarry dependencies
* Add Lrrr keyboard, ruler of Omicron Persei 8
* Update README for Lrrr
* Update Lrrr it uses Caterina bootloader
Also B1 wasn't working for Row 6, so I changed that to F6
* Swap RCTL & RALT
* Un-swap RCTL and RALT, making RCTL closer to right thumb
* Add printscreen to my layout
* Rename lrrr to Launch, enbiggen L-Shift to 2U
* Add layout files for Launch
* Rename launch to launch_1
* Add levi layout for ortho_split_2u
* Update carl keymap
* Add launch testboard
* Implement keyboard keycode reading using raw hid
* Enable dynamic keymap
* Add config support to launch_1
* Implement probe command, make logical key names match configurator
* Update logical key names again
* Add layout generator for keyboard configurator
* Add board name and version
* Add board name and version to test board
* Fix issues with compiling board and version commands
* Rename uglydense to launch_alpha_1 and launch_1 to launch_alpha_2
* Generate layouts for other launch prototypes
* Fix launch_alpha_1 logical names
* Add launch_beta_1
* Fix building production hex file with atmel-dfu bootloader
* Limit backlight brightness
* USB mux handling
* Allow repeat start
* Do USB MUX init before bootmagic
* Fixes for mux init
* Fix register write size for programmable function control
* Ensure bit shifts are correct
* Improve documentation
* Fix when i2c read ack condition happens
* Fix extra start in i2c_set
* Add ISP instructions
* Add fuse information
* Refactor
* Add RGB matrix support
* Fix RGB matrix
* Update Jeremy layout
* Enable audio controls
* Update Jeremy layout
* Ensure that n-key rollover is used
* Port changes to other launch boards
* Configuration values for starting HSV and speed (#7740)
* Define default HSV and speed for RGB matrix.
* Documentation for configuration values RGB_MATRIX_STARTUP_HUE, RGB_MATRIX_STARTUP_SAT and RGB_MATRIX_STARTUP_VAL.
* Document RGB_MATRIX_STARTUP_SPD.
* Preserve the ordering.
* Set default RGB mode, hue, and saturation
* Reduce AVR clock to 8MHz
* Update launch_beta_1 with new USB ID
* Update default LED mode
* Set default hue
* Disable RGB while suspended
* Add led value and color commands
* Add max value to CMD_LED_GET_VALUE
* Do not save custom mode to eeprom
* Add reset to bootloader command for Launch keyboard
* Rename launch_beta_1 to launch_1
* Enable LTO when compiling for launch_1
* Allow setting individual LED's
* Convert tabs to spaces
* Unlock on RESET keypress:
- Display unlock pattern
- Disable LED get/set functions
- Enable reset to bootloader function
* Reduce brightness of rainbow backdrop in unlock pattern
* Add hid commands for setting led matrix mode
This changes the color setting to not change the mode, and set the hue
and saturation for QMK effects.
* Fix `CMD_LED_GET_MODE`
* Add Levi's Launch layout
* Fix layer mistake in Levi's Launch layout
* Add matrix command
* Define default RGB matrix speed
* Add active_keys effect
* Move definition of RGB modes inside ifdef testing for custom RGB modes
* RGB parameters per layer
* fix: Call `system76_ec_rgb_layer` after setting mode
* Include layer 3 and 4 in default layout for launch_1
I added support for layer 3 and 4 to the Configurator, but it seems to
load bogus values.
`dynamic_keymap_reset()` has a comment saying:
```
// Reset the keymaps in EEPROM to what is in flash.
// All keyboards using dynamic keymaps should define a layout
// for the same number of layers as DYNAMIC_KEYMAP_LAYER_COUNT
```
Other keyboards seem to have default layouts that only list the first
two layers while setting `DYNAMIC_KEYMAP_LAYER_COUNT` to 4, but
whatever. This appears to make the Configurator behave as expected with
layer 3 and 4.
* Use EEPROM to store RGB parameters
* Add layer 2 and 3 to other keymaps
* Add LED_SAVE command
* Use eeprom_update_block to improve performance
* Revert "Configuration values for starting HSV and speed (#7740)"
This reverts commit de1f60fd370b4769336b8a707ee12657aee46412.
* Update launch_1 rules.mk for changes in Qmk
* WIP keycodes matching EC behavior
* Modify default layout to match design
* Apply updates to jeremy layout
* Improvements to RGB keycodes
* system76_ec: Add mode to disable layer backlight
* launch_1: Use `KC_NO` instead of `KC_TRNS` for default layout
* Revert "launch_1: Use `KC_NO` instead of `KC_TRNS` for default layout"
This reverts commit f71c5e7ac3cecbbb1a1f8934db1f329407fef041.
* Fix building bootloader
* Workaround for upstream orientation
* Custom USB IDs for USB hubs, disable USB hub feature controller
* Set USB mux orientation in a loop for one second
* Set mux orientation 100 times with 10 ms delay
* Update Jeremy's keymap
* Update Levi's Launch keymap
* Update flashing instructions and rewrite layout design instructions
* Update README.md
* Add a system76_ec command to disable input events
For testing purposes.
* Enable system76/launch_1 keyboard to work with QMK Firmware 0.15.3
- Migrate system76/launch_1 from 0.7.103:
- Explicitly enable used RGB matrix effects
- Initialize flags field of `rgb_config_t` union/struct
- Account for header and source file location changes
- Update AVR platform makefile with Atmel DFU bootloader option
- Update ATmega32U4 bootloader to latest from Microchip
- Format C sources with ClangFormat
- Format Markdown text with Prettier
* Remove System76 pre-release or test keyboards and keymaps
* Add licensing and replace guards in headers for system76/launch_1
* Remove options impact for system76/launch_1
* Revert AVR platform changes for `atmel-dfu` bootloader
* Update system76/launch_1 README
* Add system76/launch_1 information JSON file
* Replace `util/delay.h` timing abstractions in system76/launch_1
* Use I2C QMK abstractions in system76/launch_1
* Fully revert AVR platform changes for `atmel-dfu` bootloader
* Move `layouts.sh` into `keyboards/system76`
* Implement GitHub PR suggestions for system76/launch_1
* Make additional system76/launch_1 updates
* Implement minor system76/launch_1 change requests
* Add custom version of Bootmagic Lite and document fuse values for system76/launch_1
* Remove the RESET HID command from system76/launch_1
* Reorder `process_record_user` in system76/launch_1
* Add `post_rules.mk` to system76/launch_1
* Fix overlapping key in sytem76/launch_1
2022-01-11 02:39:10 +01:00
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// Key matrix to LED index
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2022-05-20 07:44:08 +02:00
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/* A B C D E F G H I J K L M N O */
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/* 0 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, */
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/* 1 68, 67, 66, 65, 64, 63, 62, 61, 60, 59, 58, 57, 56, 55, 54, */
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/* 2 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, */
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/* 3 38, 37, 36, 35, 34, 33, 32, 31, 30, 29, 28, 27, 26, 25, */
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/* 4 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, */
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/* 5 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24 */
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{ 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82 },
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{ 68, 67, 66, 65, 64, 63, 62, 61, 60, 59, 58, 57, 56, 55 },
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{ 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52 },
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{ 38, 37, 36, 35, 34, 33, 32, 31, 30, 29, 28, 27, 26, 83 },
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{ 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, 54 },
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{ 13, 14, 15, 16, 17, 25, 18, 19, 20, 21, 22, 23, 24, 53 },
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}, {
|
[Keyboard] Add system76/launch_1 keyboard (#15395)
* WIP: virgo keyboard
* Finish layout
* Enable debugging and format
* Debug keypresses
* Add function layer
* Fix whitespace
* Fix some more whitespace
* Add Jeremy's map
* Add left split ortho 2U board
* Enabled extrakeys for volume & media control
* More work on split ortho 2U...
...but still not complete
* Finish default layout
* Fix many issues by renaming the keyboard
* Add right half as a keyboard
* Update config for right side
* WIP: Add split ortho 2U board
* WIP: Correct rules & config
* More work on split ortho
* More work on split ortho 2u
* Nearing completion on split ortho
* Remove left and right separate keyboards.
Split ortho 2U is complete and they are not needed.
* Add uglydense keyboard
* Rename directory for uglydense
* Swap right Fn and right ctrl keys
* Add jeremy's layout
* Add ian layout
* Add reset key, which is very useful for flashing.
* Add Levi's layout
* Update Levi's layout
* Fix Levi's Layout
* Fix Levi's layout again
* Add a README with some basic information
* Add keymap customization info to uglydense readme
* Make the readme make a little more sense.
* Make John a layout with left fn and left super swapped
* Update John's layout
* Add Carl's layout
* Add Sean's layout
* Add reset keys to all layouts
* Swap LALT & LGUI on default layout
* shpurk keyboard: initial commit
* Add nathaniel & shpurk layouts
* Update instructions to include necesarry dependencies
* Add Lrrr keyboard, ruler of Omicron Persei 8
* Update README for Lrrr
* Update Lrrr it uses Caterina bootloader
Also B1 wasn't working for Row 6, so I changed that to F6
* Swap RCTL & RALT
* Un-swap RCTL and RALT, making RCTL closer to right thumb
* Add printscreen to my layout
* Rename lrrr to Launch, enbiggen L-Shift to 2U
* Add layout files for Launch
* Rename launch to launch_1
* Add levi layout for ortho_split_2u
* Update carl keymap
* Add launch testboard
* Implement keyboard keycode reading using raw hid
* Enable dynamic keymap
* Add config support to launch_1
* Implement probe command, make logical key names match configurator
* Update logical key names again
* Add layout generator for keyboard configurator
* Add board name and version
* Add board name and version to test board
* Fix issues with compiling board and version commands
* Rename uglydense to launch_alpha_1 and launch_1 to launch_alpha_2
* Generate layouts for other launch prototypes
* Fix launch_alpha_1 logical names
* Add launch_beta_1
* Fix building production hex file with atmel-dfu bootloader
* Limit backlight brightness
* USB mux handling
* Allow repeat start
* Do USB MUX init before bootmagic
* Fixes for mux init
* Fix register write size for programmable function control
* Ensure bit shifts are correct
* Improve documentation
* Fix when i2c read ack condition happens
* Fix extra start in i2c_set
* Add ISP instructions
* Add fuse information
* Refactor
* Add RGB matrix support
* Fix RGB matrix
* Update Jeremy layout
* Enable audio controls
* Update Jeremy layout
* Ensure that n-key rollover is used
* Port changes to other launch boards
* Configuration values for starting HSV and speed (#7740)
* Define default HSV and speed for RGB matrix.
* Documentation for configuration values RGB_MATRIX_STARTUP_HUE, RGB_MATRIX_STARTUP_SAT and RGB_MATRIX_STARTUP_VAL.
* Document RGB_MATRIX_STARTUP_SPD.
* Preserve the ordering.
* Set default RGB mode, hue, and saturation
* Reduce AVR clock to 8MHz
* Update launch_beta_1 with new USB ID
* Update default LED mode
* Set default hue
* Disable RGB while suspended
* Add led value and color commands
* Add max value to CMD_LED_GET_VALUE
* Do not save custom mode to eeprom
* Add reset to bootloader command for Launch keyboard
* Rename launch_beta_1 to launch_1
* Enable LTO when compiling for launch_1
* Allow setting individual LED's
* Convert tabs to spaces
* Unlock on RESET keypress:
- Display unlock pattern
- Disable LED get/set functions
- Enable reset to bootloader function
* Reduce brightness of rainbow backdrop in unlock pattern
* Add hid commands for setting led matrix mode
This changes the color setting to not change the mode, and set the hue
and saturation for QMK effects.
* Fix `CMD_LED_GET_MODE`
* Add Levi's Launch layout
* Fix layer mistake in Levi's Launch layout
* Add matrix command
* Define default RGB matrix speed
* Add active_keys effect
* Move definition of RGB modes inside ifdef testing for custom RGB modes
* RGB parameters per layer
* fix: Call `system76_ec_rgb_layer` after setting mode
* Include layer 3 and 4 in default layout for launch_1
I added support for layer 3 and 4 to the Configurator, but it seems to
load bogus values.
`dynamic_keymap_reset()` has a comment saying:
```
// Reset the keymaps in EEPROM to what is in flash.
// All keyboards using dynamic keymaps should define a layout
// for the same number of layers as DYNAMIC_KEYMAP_LAYER_COUNT
```
Other keyboards seem to have default layouts that only list the first
two layers while setting `DYNAMIC_KEYMAP_LAYER_COUNT` to 4, but
whatever. This appears to make the Configurator behave as expected with
layer 3 and 4.
* Use EEPROM to store RGB parameters
* Add layer 2 and 3 to other keymaps
* Add LED_SAVE command
* Use eeprom_update_block to improve performance
* Revert "Configuration values for starting HSV and speed (#7740)"
This reverts commit de1f60fd370b4769336b8a707ee12657aee46412.
* Update launch_1 rules.mk for changes in Qmk
* WIP keycodes matching EC behavior
* Modify default layout to match design
* Apply updates to jeremy layout
* Improvements to RGB keycodes
* system76_ec: Add mode to disable layer backlight
* launch_1: Use `KC_NO` instead of `KC_TRNS` for default layout
* Revert "launch_1: Use `KC_NO` instead of `KC_TRNS` for default layout"
This reverts commit f71c5e7ac3cecbbb1a1f8934db1f329407fef041.
* Fix building bootloader
* Workaround for upstream orientation
* Custom USB IDs for USB hubs, disable USB hub feature controller
* Set USB mux orientation in a loop for one second
* Set mux orientation 100 times with 10 ms delay
* Update Jeremy's keymap
* Update Levi's Launch keymap
* Update flashing instructions and rewrite layout design instructions
* Update README.md
* Add a system76_ec command to disable input events
For testing purposes.
* Enable system76/launch_1 keyboard to work with QMK Firmware 0.15.3
- Migrate system76/launch_1 from 0.7.103:
- Explicitly enable used RGB matrix effects
- Initialize flags field of `rgb_config_t` union/struct
- Account for header and source file location changes
- Update AVR platform makefile with Atmel DFU bootloader option
- Update ATmega32U4 bootloader to latest from Microchip
- Format C sources with ClangFormat
- Format Markdown text with Prettier
* Remove System76 pre-release or test keyboards and keymaps
* Add licensing and replace guards in headers for system76/launch_1
* Remove options impact for system76/launch_1
* Revert AVR platform changes for `atmel-dfu` bootloader
* Update system76/launch_1 README
* Add system76/launch_1 information JSON file
* Replace `util/delay.h` timing abstractions in system76/launch_1
* Use I2C QMK abstractions in system76/launch_1
* Fully revert AVR platform changes for `atmel-dfu` bootloader
* Move `layouts.sh` into `keyboards/system76`
* Implement GitHub PR suggestions for system76/launch_1
* Make additional system76/launch_1 updates
* Implement minor system76/launch_1 change requests
* Add custom version of Bootmagic Lite and document fuse values for system76/launch_1
* Remove the RESET HID command from system76/launch_1
* Reorder `process_record_user` in system76/launch_1
* Add `post_rules.mk` to system76/launch_1
* Fix overlapping key in sytem76/launch_1
2022-01-11 02:39:10 +01:00
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// LED index to physical position (see leds.sh in `launch' repo)
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/* 00 */ {209, 51}, {190, 51}, {171, 51}, {156, 51}, {140, 51}, {125, 51}, {110, 51}, {95, 51}, {80, 51}, {65, 51},
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/* 10 */ {49, 51}, {34, 51}, {11, 51}, {8, 64}, {27, 64}, {42, 64}, {57, 64}, {80, 64}, {110, 64}, {133, 64},
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/* 20 */ {148, 64}, {167, 64}, {194, 64}, {209, 64}, {224, 64}, {224, 38}, {197, 38}, {178, 38}, {163, 38}, {148, 38},
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/* 30 */ {133, 38}, {118, 38}, {103, 38}, {87, 38}, {72, 38}, {57, 38}, {42, 38}, {27, 38}, {8, 38}, {4, 26},
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/* 40 */ {23, 26}, {38, 26}, {53, 26}, {68, 26}, {84, 26}, {99, 26}, {114, 26}, {129, 26}, {144, 26}, {159, 26},
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/* 50 */ {175, 26}, {190, 26}, {205, 26}, {224, 26}, {224, 13}, {201, 13}, {182, 13}, {167, 13}, {152, 13}, {137, 13},
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/* 60 */ {121, 13}, {106, 13}, {91, 13}, {76, 13}, {61, 13}, {46, 13}, {30, 13}, {15, 13}, {0, 13}, {0, 0},
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/* 70 */ {15, 0}, {30, 0}, {46, 0}, {61, 0}, {76, 0}, {91, 0}, {106, 0}, {121, 0}, {137, 0}, {152, 0},
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/* 80 */ {167, 0}, {182, 0}, {201, 0}, {224, 0}
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}, {
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// LED index to flags (set all to LED_FLAG_KEYLIGHT)
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/* 0 1 2 3 4 5 6 7 8 9 */
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/* 00 */ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
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/* 10 */ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
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/* 20 */ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
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/* 30 */ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
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/* 40 */ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
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/* 50 */ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
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/* 60 */ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
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/* 70 */ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
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/* 80 */ 4, 4, 4, 4
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} };
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#endif // RGB_MATRIX_ENABLE
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bool eeprom_is_valid(void) {
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return (
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eeprom_read_word(((void *)EEPROM_MAGIC_ADDR)) == EEPROM_MAGIC &&
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eeprom_read_byte(((void *)EEPROM_VERSION_ADDR)) == EEPROM_VERSION
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);
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}
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// clang-format on
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void eeprom_set_valid(bool valid) {
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eeprom_update_word(((void *)EEPROM_MAGIC_ADDR), valid ? EEPROM_MAGIC : 0xFFFF);
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eeprom_update_byte(((void *)EEPROM_VERSION_ADDR), valid ? EEPROM_VERSION : 0xFF);
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}
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void bootmagic_lite_reset_eeprom(void) {
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// Set the keyboard-specific EEPROM state as invalid
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eeprom_set_valid(false);
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// Set the TMK/QMK EEPROM state as invalid
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eeconfig_disable();
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}
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// The lite version of TMK's bootmagic based on Wilba.
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// 100% less potential for accidentally making the keyboard do stupid things.
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void bootmagic_lite(void) {
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// Perform multiple scans because debouncing can't be turned off.
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matrix_scan();
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#if defined(DEBOUNCE) && DEBOUNCE > 0
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wait_ms(DEBOUNCE * 2);
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#else
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wait_ms(30);
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#endif
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matrix_scan();
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// If the configured key (commonly Esc) is held down on power up,
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// reset the EEPROM valid state and jump to bootloader.
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uint8_t row = 0; // BOOTMAGIC_LITE_ROW;
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uint8_t col = 0; // BOOTMAGIC_LITE_COLUMN;
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if (matrix_get_row(row) & (1 << col)) {
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bootmagic_lite_reset_eeprom();
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// Jump to bootloader.
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bootloader_jump();
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}
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}
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void system76_ec_rgb_eeprom(bool write);
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void system76_ec_rgb_layer(layer_state_t layer_state);
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void system76_ec_unlock(void);
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bool system76_ec_is_unlocked(void);
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rgb_config_t layer_rgb[DYNAMIC_KEYMAP_LAYER_COUNT];
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void matrix_init_kb(void) {
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usb_mux_init();
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bootmagic_lite();
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if (!eeprom_is_valid()) {
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dynamic_keymap_reset();
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dynamic_keymap_macro_reset();
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system76_ec_rgb_eeprom(true);
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eeprom_set_valid(true);
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} else {
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system76_ec_rgb_eeprom(false);
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}
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system76_ec_rgb_layer(layer_state);
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}
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void matrix_scan_kb(void) {
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usb_mux_event();
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matrix_scan_user();
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}
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#define LEVEL(value) (uint8_t)(((uint16_t)value) * ((uint16_t)RGB_MATRIX_MAXIMUM_BRIGHTNESS) / ((uint16_t)255))
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// clang-format off
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static const uint8_t levels[] = {
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LEVEL(48),
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LEVEL(72),
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LEVEL(96),
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LEVEL(144),
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LEVEL(192),
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LEVEL(255)
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};
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// clang-format on
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static uint8_t toggle_level = RGB_MATRIX_MAXIMUM_BRIGHTNESS;
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extern bool input_disabled;
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static void set_value_all_layers(uint8_t value) {
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if (!system76_ec_is_unlocked()) {
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for (int8_t layer = 0; layer < DYNAMIC_KEYMAP_LAYER_COUNT; layer++) {
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layer_rgb[layer].hsv.v = value;
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}
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system76_ec_rgb_layer(layer_state);
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}
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}
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bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
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if (input_disabled) {
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return false;
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}
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if (!process_record_user(keycode, record)) {
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return false;
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}
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switch (keycode) {
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case RESET:
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if (record->event.pressed) {
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system76_ec_unlock();
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}
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#ifdef SYSTEM76_EC
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return false;
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#else
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return true;
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#endif
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case RGB_VAD:
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if (record->event.pressed) {
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uint8_t level = rgb_matrix_config.hsv.v;
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for (int i = sizeof(levels) - 1; i >= 0; i--) {
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if (levels[i] < level) {
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level = levels[i];
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break;
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}
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}
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|
|
set_value_all_layers(level);
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|
}
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|
return false;
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|
|
case RGB_VAI:
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|
if (record->event.pressed) {
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|
uint8_t level = rgb_matrix_config.hsv.v;
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|
for (int i = 0; i < sizeof(levels); i++) {
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|
|
if (levels[i] > level) {
|
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|
level = levels[i];
|
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|
|
break;
|
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|
}
|
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|
}
|
|
|
|
set_value_all_layers(level);
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
case RGB_TOG:
|
|
|
|
if (record->event.pressed) {
|
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|
|
uint8_t level = 0;
|
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|
|
if (rgb_matrix_config.hsv.v == 0) {
|
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|
|
level = toggle_level;
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|
|
|
} else {
|
|
|
|
toggle_level = rgb_matrix_config.hsv.v;
|
|
|
|
}
|
|
|
|
set_value_all_layers(level);
|
|
|
|
}
|
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|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
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|
|
|
}
|
|
|
|
|
|
|
|
layer_state_t layer_state_set_kb(layer_state_t layer_state) {
|
|
|
|
system76_ec_rgb_layer(layer_state);
|
|
|
|
|
|
|
|
return layer_state_set_user(layer_state);
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|
|
|
}
|
|
|
|
|
|
|
|
#ifdef CONSOLE_ENABLE
|
|
|
|
void keyboard_post_init_user(void) {
|
|
|
|
debug_enable = true;
|
|
|
|
debug_matrix = false;
|
|
|
|
debug_keyboard = false;
|
|
|
|
}
|
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|
|
#endif // CONSOLE_ENABLE
|