qmk_firmware/keyboards/orthodox/rev3_teensy/config.h

81 lines
2.0 KiB
C
Raw Normal View History

/*
This is the c configuration file for the subproject
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
Copyright 2017 Art Ortenburger
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
2019-01-28 09:00:42 +01:00
#pragma once
#include "config_common.h"
/* key matrix size */
// Rows are doubled-up
#define MATRIX_ROWS 6
#define MATRIX_COLS 9
// wiring of each half
//REV.3 TEENSY
#define MATRIX_ROW_PINS { B0, C6, C7 }
#define MATRIX_COL_PINS { D2, F5, F6, D6, D7, B4, B5, B6, F7 }
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
2019-01-28 09:00:42 +01:00
#define SOFT_SERIAL_PIN D0
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
// #define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
// #define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_LGUI)) \
)
/* ws2812 RGB LED */
//#define RGB_DI_PIN D3
//#define RGBLED_NUM 16 // Number of LEDs
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
// #define NO_DEBUG
/* disable print */
// #define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT