qmk_firmware/layouts/community/ergodox/dave/keymap.c

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#include QMK_KEYBOARD_H
#include "debug.h"
#include "action_layer.h"
#define BASE 0 // default layer
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#define PROG 1 // programming
#define NAVI 2 // navigation
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | | 6 | 7 | 8 | 9 | 0 | - | BkSpce |
* |--------+------+------+------+------+------+------| |------+------+------+------+------+------+--------|
* | Tab | Q | W | E | R | T | Y | | G | Y | U | I | O | P | Enter |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | LCtrl | A | S | D | F | G |------| |------| H | J | K | L | ; | Enter |
* |--------+------+------+------+------+------| H | | B |------+------+------+------+------+--------|
* | LShift | Z | X | C | V | B | | | | N | M | , | . | / | RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* |`/Ctrl| \ | | | LAlt | | RAlt | [ | ] | |'/Ctrl|
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
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* | PrtS | PrtS | | CtAl | CtAl |
* ,------+------+------| |------+------+------.
* | | | L1 | | L1 | | |
* | Spce | ~L2 +------| |------+ ~L1 | Spce |
* | | | LGui | | RGui | | |
* `--------------------' `--------------------'
*/
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// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[BASE] = LAYOUT_ergodox( // layer 0 : default
// left hand
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_H,
CTL_T(KC_GRV),KC_NUBS,KC_NO, KC_NO, KC_LALT,
KC_PSCR, KC_PSCR,
TO(PROG),
KC_SPC, MO(NAVI), KC_LGUI,
// right hand
KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_BSPC,
KC_G, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_ENTER,
KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENTER,
KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT,
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KC_RALT,KC_LBRC,KC_RBRC,KC_NO, CTL_T(KC_QUOT),
MT(0x5, KC_NO), MT(0x5, KC_NO),
TO(PROG),
KC_RGUI, MO(PROG), KC_SPC
),
/* Keymap 1: Symbol Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | K/ | K* | K- | = |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | ! | @ | ( | ) | | | | | | | K7 | K8 | K9 | K+ | # |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | # | $ | { | } | ` |------| |------| | K4 | K5 | K6 | K+ | ' |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | % | ^ | [ | ] | ~ | | | | | K1 | K2 | K3 | K= | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | K0 | K0 | K. | K= | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | L2 | | L2 | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
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// PROGRAMMING
[PROG] = LAYOUT_ergodox(
// left hand
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, KC_TRNS,
KC_TRNS, KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRV,
KC_TRNS, KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
TO(NAVI),
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_TRNS, KC_TRNS, KC_NO, KC_PSLS, KC_PAST, KC_PMNS, KC_EQUAL,
KC_TRNS, KC_TRNS, KC_P7, KC_P8, KC_P9, KC_PPLS, KC_NUHS,
KC_TRNS, KC_P4, KC_P5, KC_P6, KC_PPLS, KC_QUOT,
KC_TRNS, KC_TRNS, KC_P1, KC_P2, KC_P3, KC_PENT, KC_TRNS,
KC_P0, KC_P0, KC_PDOT, KC_PENT, KC_TRNS,
KC_TRNS, KC_TRNS,
TO(NAVI),
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 2: Navigation and system keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | Home | Up | End | Ins | PgUp | | | | | | Ins | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | Left | Down | Rght | Del | PgDn |------| |------| | Back | Del | Fwrd | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | Lclk | MsUp | Rclk | | | | | | | Prev | Play | Next | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | MsLt | MsDn | MsRt | | |VolDn | Mute |VolUp | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
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* | | | | | |
* ,------|------|------| |------+------+------.
* | | | L0 | | L0 | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
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// NAVIGATION
[NAVI] = LAYOUT_ergodox(
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
KC_TRNS, KC_HOME, KC_UP, KC_END, KC_INS, KC_PGUP, KC_TRNS,
KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_DEL, KC_PGDN,
KC_TRNS, KC_BTN1, KC_MS_U, KC_BTN2, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
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KC_TRNS, KC_TRNS,
TO(BASE),
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_INS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_WBAK, KC_DEL, KC_WFWD, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_MPRV, KC_MPLY, KC_MNXT, KC_TRNS, KC_TRNS,
KC_VOLD, KC_MUTE, KC_VOLU, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
TO(BASE),
KC_TRNS, KC_TRNS, KC_TRNS
),
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
/* leds is a static array holding the current brightness of each of the
* three keyboard LEDs. It's 4 long simply to avoid the ugliness of +1s and
* -1s in the code below, and because wasting a byte really doesn't matter
* that much (no, it *doesn't*, stop whinging!). Note that because it's
* static it'll maintain state across invocations of this routine.
*/
static uint8_t leds[4];
uint8_t led;
uint8_t layer = get_highest_layer(layer_state);
ergodox_board_led_off();
/* Loop over each LED/layer */
for (led = 1; led <= 3; ++led) {
/* If the current layer matches the current LED, increment its
* brightness by 1 up to a maximum of 255. If the current layer doesn't
* match, decrement its brightness by 1 down to a minimum of zero.
*/
leds[led] += (layer == led) ?
(leds[led] < 255 ? 1 : 0):
(leds[led] > 0 ? -1 : 0);
/* Set LED state according to the new brightness */
if (leds[led]) {
ergodox_right_led_on(led);
ergodox_right_led_set(led, leds[led]);
}
else {
ergodox_right_led_off(led);
}
}
};