qmk_firmware/keyboards/thevankeyboards/minivan/keymaps/king/keymap.c

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11 KiB
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#include QMK_KEYBOARD_H
enum layer_names {
_ML,
_FL,
_NL,
_SL,
_RL
};
#define SPC_FUN LT(_FL, KC_SPC)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: Main Layer
*
* ESC Q W E R T Y U I O P BKSPC
*
* TAB A S D F G H J K L ; '
*
* LSHFT Z X C V B N M , . / ENTER
*
* LCTRL LGUI LALTSPACE(_NL) MO(_NL) MO SL MO(RL
*
*/
[_ML] = LAYOUT(
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
KC_LCTL, KC_LGUI, KC_LALT, SPC_FUN, MO(_NL), MO(_SL), XXXXXXX, MO(_RL)
),
/* 1: Function Layer
*
* HOME UP END PGUP F1 F2 F3 F4
*
* CAPS LEFT DOWN RIGHTPGDN F5 F6 F7 F8
*
* DEL INS F9 F10 F11 F12
*
*
*
*/
[_FL] = LAYOUT(
_______, XXXXXXX, KC_HOME, KC_UP, KC_END, KC_PGUP, XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, _______,
KC_CAPS, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, XXXXXXX, KC_F5, KC_F6, KC_F7, KC_F8, _______,
_______, XXXXXXX, XXXXXXX, KC_DEL, KC_INS, XXXXXXX, XXXXXXX, KC_F9, KC_F10, KC_F11, KC_F12, _______,
_______, _______, _______, _______, _______, _______, _______, _______
),
/* 2: Number Layer
*
* ~ ! @ # $ % ^ & * ( )
*
* ` 1 2 3 4 5 6 7 8 8 0
*
*
*
*
*
*/
[_NL] = LAYOUT(
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
_______, _______, _______, _______, _______, _______, _______, _______
),
/* 3: Symbol Layer
*
* _ + { } |
*
* - = [ ] \ DEL INS
*
*
*
*
*
*/
[_SL] = LAYOUT(
_______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
_______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, XXXXXXX, KC_DEL, KC_INS, XXXXXXX, XXXXXXX, XXXXXXX,
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
_______, _______, _______, _______, _______, _______, _______, _______
),
/* 4: Reset Layer
*
* RESET
*
*
*
*
*
*
*
*/
[_RL] = LAYOUT(
RESET, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
)
};