qmk_firmware/keyboards/helix/rev2/config.h

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
Copyright 2018 MakotoKurauchi
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
[Keyboard] Cleanup helix rules options (#6952) * add temporary test shell-spript * Use LINK_TIME_OPTIMIZATION_ENABLE instead of Link_Time_Optimization No change in build result. * Helix config.h use '#pragma once' No change in build result. * Helix helix.h,rev?/rev?.h,pico/pico.h use '#pragma once' No change in build result. * Use drivers/avr/pro_micro.h instead of keyboards/helix/pro_micro.h No change in build result. * remove keyboards/helix/{rev2|pico}/serial_config.h No change in build result. * 'HELIX_ROWS' macro is now referenced only in rev1/config.h and rev2/config.h. No change in build result. * The contents of helix/rules.mk were distributed to subdirectories. This is a preparation to create a new subdirectory for helix code using split_common. No change in build result. remove 'USE_I2C = yes', 'SUBPROJECT_rev1 = no' from keyboards/helix/rules.mk. follow code move from keyboards/helix/rules.mk to keyboards/helix/{rev1,rev2,pico}/rules.mk. ---- SRC += i2c.c SRC += serial.c SRC += ssd1306.c CUSTOM_MATRIX = yes --- * helix/{i2c.[ch], serial.[ch], ssd1306.[ch]} move into helix/local_drivers/ No change in build result. * Simplified 'helix/pico/keymap/*/rules.mk' using KEYBOARD_LOCAL_FEATURES_MK. No change in build result. * add keyboards/helix/pico/local_features.mk * add 'KEYBOARD_LOCAL_FEATURES_MK := $(dir $(lastword $(MAKEFILE_LIST)))local_features.mk' into keyboards/helix/pico/rules.mk * remove HELIX_CUSTOMISE_MSG from keyboards/helix/pico/keymaps/*/rules.mk * remove HELIX= process from keyboards/helix/pico/keymaps/*/rules.mk * remove convert code(helix to standaerd) from keyboards/helix/pico/keymaps/*/rules.mk * add 'include $(strip $(KEYBOARD_LOCAL_FEATURES_MK))' into keyboards/helix/pico/keymaps/*/rules.mk * Simplified 'helix/rev2/keymap/*/rules.mk' using KEYBOARD_LOCAL_FEATURES_MK. No change in build result. * add keyboards/helix/rev2/local_features.mk * add 'KEYBOARD_LOCAL_FEATURES_MK := $(dir $(lastword $(MAKEFILE_LIST)))local_features.mk' into keyboards/helix/rev2/rules.mk * remove HELIX_CUSTOMISE_MSG from keyboards/helix/rev2/keymaps/*/rules.mk * remove HELIX= process from keyboards/helix/rev2/keymaps/*/rules.mk * remove convert code(helix to standaerd) from keyboards/helix/rev2/keymaps/*/rules.mk * add 'include $(strip $(KEYBOARD_LOCAL_FEATURES_MK))' into keyboards/helix/rev2/keymaps/*/rules.mk * Added helix keyboard build NEW method. No change in build result. ## Helix build $ make helix:default ## no oled, no backlight, no underglow $ make helix/rev2/back:default ## no oled, with backlight, no underglow $ make helix/rev2/under:default ## no oled, no backlight, with underglow $ make helix/rev2/oled:default ## with oled, no backlight, not underglow $ make helix/rev2/oled/back:default ## with oled, with backlight, no underglow $ make helix/rev2/back/oled:default ## with oled, with backlight, no underglow $ make helix/rev2/oled/under:default ## with oled, no backlight, with underglow $ make helix/rev2/under/oled:default ## with oled, no backlight, with underglow ## Helix pico build $ make helix/pico:default ## no oled, no backlight, no underglow $ make helix/pico/back:default ## no oled, with backlight, no underglow $ make helix/pico/under:default ## no oled, no backlight, with underglow $ make helix/pico/oled:default ## with oled, no backlight, not underglow * add temporary test shell-spript * test end remove test script. Revert "add temporary test shell-spript" This reverts commit 5dac20cd0f8b4bc192edb2313652c1635f829657. * test end remove test script. Revert "add temporary test shell-spript" This reverts commit ec49f63b2dc0f2b3fe8c1c36ffa615cee2f7e3ed. * Extended the 'HELIX=' option. add keyword 'verbose', 'no_ani'. No change in build result. * update keyboards/helix/{rev2,pico}/keymaps/default/readme.md * rename KEYBOARD_TOP_DIR to HELIX_TOP_DIR in rules.mk * update keyboards/helix/{rev2,pico}/keymaps/default/readme_jp.md * rm keyboards/helix/pico/oled/rules.mk * update helix's readmes. All the ':avrdude' was replaced with ':flash'. * remove F_CPU, ARCH, F_USB, INTERRUPT_CONTROL_ENDPOINT from helix/rules.mk No change in build result.
2019-10-16 20:01:49 +02:00
#pragma once
#define QUICK_TAP_TERM 0
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#define OLED_UPDATE_INTERVAL 50
// Helix keyboard RGB LED support
// see ./rules.mk: LED_BACK_ENABLE or LED_UNDERGLOW_ENABLE set yes
#ifdef RGBLED_BACK
#define RGBLIGHT_LED_COUNT 32
#else
#define RGBLIGHT_LED_COUNT 6
#endif
#ifndef IOS_DEVICE_ENABLE
#if RGBLIGHT_LED_COUNT <= 6
#define RGBLIGHT_LIMIT_VAL 255
#else
#define RGBLIGHT_LIMIT_VAL 120
#endif
#define RGBLIGHT_VAL_STEP 17
#else
#if RGBLIGHT_LED_COUNT <= 6
#define RGBLIGHT_LIMIT_VAL 90
#else
#define RGBLIGHT_LIMIT_VAL 35
#endif
#define RGBLIGHT_VAL_STEP 4
#endif
#if defined(RGBLIGHT_ENABLE) && !defined(IOS_DEVICE_ENABLE)
// USB_MAX_POWER_CONSUMPTION value for Helix keyboard
// 120 RGBoff, OLEDoff
// 120 OLED
// 330 RGB 6
// 300 RGB 32
// 310 OLED & RGB 32
#define USB_MAX_POWER_CONSUMPTION 400
#else
// fix iPhone and iPad power adapter issue
// iOS device need lessthan 100
#define USB_MAX_POWER_CONSUMPTION 100
#endif
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
// #define NO_DEBUG
/* disable print */
// #define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT