2020-09-26 07:39:14 +02:00
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/*
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Copyright 2020 Evy Dekkers
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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2023-04-04 07:20:10 +02:00
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#include "quantum.h"
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2020-09-26 07:39:14 +02:00
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void keyboard_pre_init_kb(void) {
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setPinOutput(E6);
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writePinHigh(E6);
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}
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bool led_update_kb(led_t led_state) {
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if(led_update_user(led_state)) {
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writePin(E6, !led_state.caps_lock);
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}
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return true;
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}
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#ifdef RGB_MATRIX_ENABLE
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void suspend_power_down_kb(void) {
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rgb_matrix_set_suspend_state(true);
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suspend_power_down_user();
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}
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void suspend_wakeup_init_kb(void) {
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rgb_matrix_set_suspend_state(false);
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suspend_wakeup_init_user();
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}
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led_config_t g_led_config = { {
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// Key Matrix to LED Index
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// 15, 44, 46, 48,
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// 74, 75, 76
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{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 14, 16 },
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{ 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 13, 31 },
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{ 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 30, 45, 47 },
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{ 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63 },
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{ 64, 65, 66, NO_LED, NO_LED, NO_LED, 67, NO_LED, NO_LED, 69, 70, NO_LED, 71, 72, 73 }
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}, {
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// LED Index to Physical Position
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{ 7, 8 }, // Esc
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{ 22, 8 }, // 1
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{ 37, 8 }, // 2
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{ 52, 8 }, // 3
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{ 67, 8 }, // 4
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{ 82, 8 }, // 5
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{ 97, 8 }, // 6
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{ 112, 8 }, // 7
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{ 127, 8 }, // 8
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{ 142, 8 }, // 9
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{ 157, 8 }, // 0
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{ 172, 8 }, // -
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{ 187, 8 }, // =
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{ 202, 8 }, // split bs
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{ 209, 8 }, // bs
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{ 217, 8 }, // split bs
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{ 231, 8 }, // ins
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{ 11, 24 }, // tab
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{ 30, 24 }, // q
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{ 45, 24 }, // w
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{ 60, 24 }, // e
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{ 75, 24 }, // r
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{ 90, 24 }, // t
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{ 104, 24 }, // y
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{ 119, 24 }, // u
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{ 134, 24 }, // i
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{ 149, 24 }, // o
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{ 164, 24 }, // p
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{ 179, 24 }, // [
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{ 194, 24 }, // ]
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{ 212, 24 }, // backslash
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{ 231, 24 }, // del
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{ 11, 40 }, // caps
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{ 34, 40 }, // a
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{ 49, 40 }, // s
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{ 64, 40 }, // d
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{ 79, 40 }, // f
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{ 94, 40 }, // g
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{ 108, 40 }, // h
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{ 123, 40 }, // j
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{ 138, 40 }, // k
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{ 153, 40 }, // l
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{ 168, 40 }, // ;
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{ 183, 40 }, // '
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{ 198, 40 }, // iso hash
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{ 200, 40 }, // ansi enter
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{ 215, 32 }, // iso enter
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{ 231, 40 }, // pgup
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{ 9, 56 }, // iso shift
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{ 17, 56 }, // ansi shift
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{ 26, 56 }, // iso nubs
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{ 41, 56 }, // z
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{ 56, 56 }, // x
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{ 71, 56 }, // c
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{ 86, 56 }, // v
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{ 101, 56 }, // b
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{ 116, 56 }, // n
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{ 131, 56 }, // m
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{ 146, 56 }, // ,
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{ 161, 56 }, // .
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{ 175, 56 }, // ?
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{ 196, 56 }, // shift
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{ 217, 56 }, // up
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{ 231, 56 }, // pgdn
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{ 10, 72 }, // ctrl
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{ 29, 72 }, // win
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{ 48, 72 }, // alt
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{ 103, 72 }, // space
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{ 112, 72 }, // space
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{ 161, 72 }, // alt
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{ 176, 72 }, // fn
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{ 202, 72 }, // left
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{ 217, 72 }, // down
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{ 231, 72 }, // right
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{ 7, 40 }, // top 1
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{ 119, 40 }, // top 2
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{ 231, 40 } // top 3
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}, {
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// LED Index to Flag
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1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, 1, 1,
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1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
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1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, 1, 1,
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1, 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, 1, 1,
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1, 1, 1, 4, 4, 1, 1, 1, 1, 1,
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2, 2, 2
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} };
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#endif
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