podvojitev

v1-final
Jure Podgoršek 2017-10-05 03:15:33 +02:00
parent 6b63e70602
commit 3073d88d28
1 changed files with 5 additions and 2 deletions

View File

@ -56,7 +56,7 @@ var gostota_obj = 2;
// Scena, kamera in render
scene = new THREE.Scene;
camera = new THREE.PerspectiveCamera(FOV, window.innerWidth / window.innerHeight, 0.1, 1000);
camera = new THREE.PerspectiveCamera(FOV, window.innerWidth / window.innerHeight, 0.1, 2000);
camera.position.z = odmik_kamere;
renderer = new THREE.WebGLRenderer({
@ -134,19 +134,22 @@ function addObj(w, h) {
}
};
var xAksa = new THREE.Vector3(0, 1, 0);
function camRotate () {
// rotiraj po z osi
/*
camera.translateX(cam_rot_offset);
camera.translateZ(odmik_kamere - Math.sqrt(Math.pow(odmik_kamere, 2) + Math.pow(cam_rot_offset, 2)));
/*
camera.translateY(cam_rot_offset);
camera.translateX(odmik_kamere - Math.sqrt(Math.pow(odmik_kamere, 2) + Math.pow(cam_rot_offset, 2)));
camera.translateY(cam_rot_offset);
camera.translateX(odmik_kamere - Math.sqrt(Math.pow(odmik_kamere, 2) + Math.pow(cam_rot_offset, 2)));
*/
camera.translateOnAxis(xAksa, cam_rot_offset);
camera.lookAt(new THREE.Vector3(0, 0, 0));
};