qmk-dactyl-manuform-a/docs
skullY ff47ca7a46 update hand_wire 2017-07-03 12:11:13 -07:00
..
features
gitbook/images
README.md Update a bunch of docs 2017-07-03 01:30:36 -07:00
_summary.md Update a bunch of docs 2017-07-03 01:30:36 -07:00
adding_a_keyboard_to_qmk.md
adding_features_to_qmk.md Update a bunch of docs 2017-07-03 01:30:36 -07:00
basic_how_keyboards_work.md update basic_how_keyboards_work 2017-07-03 11:59:19 -07:00
basic_keycodes.md
becoming_a_qmk_collaborator.md
build_environment_setup.md Update a bunch of docs 2017-07-03 01:30:36 -07:00
build_guide.md
build_old.md
compatible_microcontrollers.md
config_options.md
custom_quantum_functions.md Update a bunch of docs 2017-07-03 01:30:36 -07:00
cygwin_guide.md
documentation_best_practices.md Work around quoting hell 2017-07-03 11:35:29 -07:00
dynamic_macros.md
eclipse.md Update a bunch of docs 2017-07-03 01:30:36 -07:00
embedding.md
faq.md update the faq 2017-07-03 01:37:05 -07:00
faq_build.md Update a bunch of docs 2017-07-03 01:30:36 -07:00
faq_keymap.md Update a bunch of docs 2017-07-03 01:30:36 -07:00
fuse.txt
git_subtree.md
glossary.md Update a bunch of docs 2017-07-03 01:30:36 -07:00
hand_wire.md update hand_wire 2017-07-03 12:11:13 -07:00
hhkb_alt_controller.md
how_to_github.md
isp_flashing_guide.md
key_functions.md Update a bunch of docs 2017-07-03 01:30:36 -07:00
keycode.txt
keycodes.md
keymap.md
keymap_config_h_example.h
keymap_examples.md
keymap_makefile_example.mk
keymap_old.md
kiibohd.asciidoc
leader_key.md
license_clarification.md
license_clarification_details.md
macros.md Update a bunch of docs 2017-07-03 01:30:36 -07:00
make_instructions.md Update a bunch of docs 2017-07-03 01:30:36 -07:00
mbed_cortex_porting.md
memory_write_error,_use_debug_for_more_info.md
modding_your_keyboard.md
mouse_keys.md Rewrite mouse_keys to resolve #937 2017-07-03 10:58:57 -07:00
other_projects.md
pcb_guide.md
porting_your_keyboard_to_qmk.md
porting_your_keyboard_to_qmk_(arm_and_other_chibios_cpus).md
power.txt
previously_asked_questions.asciidoc
qmk_overview.md
quantum_keycodes.md Update a bunch of docs 2017-07-03 01:30:36 -07:00
report_descriptor.md
space_cadet_shift.md
tap_dance.md Update a bunch of docs 2017-07-03 01:30:36 -07:00
test_for_asciidoc.asciidoc
tmk_based_projects.md
tmk_own_projects.md
tmk_readme.md
understanding_qmk.md Update a bunch of docs 2017-07-03 01:30:36 -07:00
unicode_and_additional_language_support.md
unit_testing.md
usb_hid.md
usb_nkro.txt
vagrant_guide.md convert docs to lowercase and underscores 2017-06-10 14:58:55 -04:00

README.md

Quantum Mechanical Keyboard Firmware

What is QMK Firmware?

QMK (Quantum Mechanical Keyboard) is an open source community that maintains QMK Firmware, QMK Flasher, qmk.fm, and these docs. QMK Firmware is a keyboard firmware based on the tmk_keyboard with some useful features for Atmel AVR controllers, and more specifically, the OLKB product line, the ErgoDox EZ keyboard, and the Clueboard product line. It has also been ported to ARM chips using ChibiOS. You can use it to power your own hand-wired or custom keyboard PCB.

How to get it

If you plan on contributing a keymap, keyboard, or features to QMK, the easiest thing to do is fork the repo through Github, and clone your repo locally to make your changes, push them, then open a Pull Request from your fork.

Otherwise, you can either download it directly (zip, tar), or clone it via git (git@github.com:qmk/qmk_firmware.git), or https (https://github.com/qmk/qmk_firmware.git).

How to compile

Before you are able to compile, you'll need to install an environment for AVR or/and ARM development. Once that is complete, you'll use the make command to build a keyboard and keymap with the following notation:

make planck-rev4-default

This would build the rev4 revision of the planck with the default keymap. Not all keyboards have revisions (also called subprojects), in which case, it can be omitted:

make preonic-default

How to customize

QMK has lots of features to explore, and a good deal of reference documentation to dig through. Most features are taken advantage of by modifying your keymap, and changing the keycodes.