qmk-dactyl-manuform-a/keyboards/mechwild/murphpad/keymaps/default/keymap.c

148 lines
4.5 KiB
C

/* Copyright 2021 Kyle McCreery
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BASE,
_FN1,
_FN2,
_FN3
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base */
[_BASE] = LAYOUT(
KC_F1, KC_F2, KC_F3, KC_F4,
KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
KC_P7, KC_P8, KC_P9, KC_PPLS,
KC_MUTE, KC_P4, KC_P5, KC_P6, _______,
MO(_FN1), KC_P1, KC_P2, KC_P3, KC_PENT,
KC_BSPC, KC_P0, _______, KC_PDOT, _______,
KC_F5, KC_F6, KC_F7
),
[_FN1] = LAYOUT(
_______, _______, _______, _______,
_______, _______, _______, _______,
RGB_HUD, RGB_SPI, RGB_HUI, _______,
_______, RGB_RMOD, RGB_TOG, RGB_MOD, _______,
_______, RGB_VAD, RGB_SPD, RGB_VAI, _______,
_______, RGB_SAD, _______, RGB_SAI, _______,
_______, _______, _______
),
[_FN2] = LAYOUT(
_______, _______, _______, _______,
_______, _______, _______, _______,
_______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______, _______
),
[_FN3] = LAYOUT(
_______, _______, _______, _______,
_______, _______, _______, _______,
_______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______, _______
)
};
#ifdef ENCODER_ENABLE
bool encoder_update_user(uint8_t index, bool clockwise) {
switch (index) {
case 0:
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
break;
case 1:
if (clockwise) {
tap_code(KC_BRIU);
} else {
tap_code(KC_BRID);
}
break;
}
return true;
}
#endif
#ifdef OLED_DRIVER_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
return OLED_ROTATION_270; // flips the display 270 degrees
}
static void render_logo(void) { // Render MechWild "MW" Logo
static const char PROGMEM logo_1[] = {0x8A, 0x8B, 0x8C, 0x8D, 0x00};
static const char PROGMEM logo_2[] = {0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0x00};
static const char PROGMEM logo_3[] = {0xCA, 0xCB, 0xCC, 0xCD, 0x00};
static const char PROGMEM logo_4[] = {0x20, 0x8E, 0x8F, 0x90, 0x00};
oled_set_cursor(0,0);
oled_write_P(logo_1, false);
oled_set_cursor(0,1);
oled_write_P(logo_2, false);
oled_set_cursor(0,2);
oled_write_P(logo_3, false);
oled_set_cursor(0,3);
oled_write_P(logo_4, false);
}
void oled_task_user(void) {
render_logo();
oled_set_cursor(0,6);
oled_write_ln_P(PSTR("Layer"), false);
switch (get_highest_layer(layer_state)) {
case _BASE:
oled_write_ln_P(PSTR("Base"), false);
break;
case _FN1:
oled_write_ln_P(PSTR("FN 1"), false);
break;
case _FN2:
oled_write_ln_P(PSTR("FN 2"), false);
break;
case _FN3:
oled_write_ln_P(PSTR("FN 3"), false);
break;
default:
oled_write_ln_P(PSTR("Undef"), false);
}
oled_write_ln_P(PSTR(""), false);
// Host Keyboard LED Status
led_t led_state = host_keyboard_led_state();
oled_write_ln_P(led_state.num_lock ? PSTR("NUM ") : PSTR(" "), false);
oled_write_ln_P(led_state.caps_lock ? PSTR("CAP ") : PSTR(" "), false);
oled_write_ln_P(led_state.scroll_lock ? PSTR("SCR ") : PSTR(" "), false);
}
#endif