qmk-dactyl-manuform-a/keyboards/helix/rev2
Drashna Jael're c14abd8c14
Merge remote-tracking branch 'origin/master' into develop
2021-09-17 18:39:16 -07:00
..
back Initial list of keyboards to exclude from CI (#11213) 2020-12-21 15:38:39 +01:00
keymaps Merge remote-tracking branch 'origin/master' into develop 2021-09-17 18:39:16 -07:00
qmk_conf Initial list of keyboards to exclude from CI (#11213) 2020-12-21 15:38:39 +01:00
sc Initial list of keyboards to exclude from CI (#11213) 2020-12-21 15:38:39 +01:00
under Initial list of keyboards to exclude from CI (#11213) 2020-12-21 15:38:39 +01:00
.noci Initial list of keyboards to exclude from CI (#11213) 2020-12-21 15:38:39 +01:00
config.h [Core] Refactor OLED to allow easy addition of other types (#13454) 2021-08-24 16:28:26 +10:00
info.json Remove width, height and key_count from info.json (#14274) 2021-09-12 14:04:56 +10:00
local_features.mk [Keyboard] fix compile error `make helix/rev2/sc:all` (#14214) 2021-08-29 15:06:00 +09:00
matrix.c Remove legacy print backward compatiblitly (#11805) 2021-02-06 16:56:13 +00:00
post_config.h
post_rules.mk [Keyboard] Helix use `post_rules.mk` (#14216) 2021-08-31 16:58:07 +09:00
readme.md [Keymap] Helix default keymap oled update (#11152) 2020-12-15 20:14:14 +09:00
rev2.c Remove empty override functions (#14312) 2021-09-05 21:36:31 +01:00
rev2.h 2021 May 29 Breaking Changes Update (#13034) 2021-05-29 14:38:50 -07:00
rules.mk [Keymap] Helix default keymap oled update (#11152) 2020-12-15 20:14:14 +09:00
serial_config_simpleapi.h Change keyboard level include guards to `pragma once` (#14248) 2021-09-01 19:03:14 +10:00
split_scomm.c Normalise include statements in keyboard code (#11185) 2020-12-16 14:27:23 +11:00
split_scomm.h Change keyboard level include guards to `pragma once` (#14248) 2021-09-01 19:03:14 +10:00
split_util.c
split_util.h Change keyboard level include guards to `pragma once` (#14248) 2021-09-01 19:03:14 +10:00

readme.md

Helix rev2

A compact split ortholinear keyboard.

Make example for this keyboard (after setting up your build environment):

make helix/rev2:default:flash

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.