qmk-dactyl-manuform-a/keyboards/acr60
James Young 26e64f4fd3
ACR60 Refactor (#13575)
* modernize acr60.h

- use #pragma once include guard
- add license header
- use four-space indent
- use QMK three-character notation for layout macro arguments

* human-friendly format info.json

* remove `key_count` keys from info.json

* rename LAYOUT_2_shifts to LAYOUT_all

* move LAYOUT_all to top

* use QMK three-character notation in info.json

* refactor default keymap

- add license header
- remove third layer (does nothing)
- replace Shift-Escape keycode with KC_GESC
- use LAYOUT_all macro instead of LAYOUT

* modernize readme.md

- update header
- convert metadata section to list
- add flashing and bootloader jump instructions
- update Docs links

* use #pragma once include guard in config.h

* update LED Indicator API

* add license headers
2021-07-17 16:17:48 -07:00
..
keymaps ACR60 Refactor (#13575) 2021-07-17 16:17:48 -07:00
acr60.c ACR60 Refactor (#13575) 2021-07-17 16:17:48 -07:00
acr60.h ACR60 Refactor (#13575) 2021-07-17 16:17:48 -07:00
config.h ACR60 Refactor (#13575) 2021-07-17 16:17:48 -07:00
info.json ACR60 Refactor (#13575) 2021-07-17 16:17:48 -07:00
readme.md ACR60 Refactor (#13575) 2021-07-17 16:17:48 -07:00
rules.mk 2021 May 29 Breaking Changes Update (#13034) 2021-05-29 14:38:50 -07:00

readme.md

ACR60

acr60

A customizable 60% keyboard made and sold by mechkeys.ca More info on MECHKEYS

  • Keyboard Maintainer: TurboMech
  • Hardware Supported: ACR60
  • Hardware Availability: MECHKEYS (no longer available)

Make example for this keyboard (after setting up your build environment):

make acr60:default

Flashing example for this keyboard:

make acr60:default:flash

To reset the board into bootloader mode, do one of the following:

  • Tap the Reset switch mounted on the bottom side of the PCB
  • Hold Space+B while connecting the USB cable

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.`