qmk-dactyl-manuform-a/keyboards/gergo
James Young 84ea77ead6
Remove `BOOTMAGIC_ENABLE = lite` option (#15002)
* remove BOOTMAGIC_ENABLE=lite setting

* change keyboard BOOTMAGIC_ENABLE rules

Edits keyboard-level instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`.

* change keyboard BOOTMAGIC_ENABLE inline comments

Edits keyboard-level BOOTMAGIC_ENABLE inline comments to "Enable Bootmagic Lite".

* change keymap BOOTMAGIC_ENABLE rules

Edits keymap-level instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`.

* change keymap BOOTMAGIC_ENABLE inline comments

Edits/adds keymap-level BOOTMAGIC_ENABLE inline comments to read "Enable Bootmagic Lite".

* change layout/user BOOTMAGIC_ENABLE rules/comments

Edits instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`.

Edits/adds keymap-level BOOTMAGIC_ENABLE inline comments to read "Enable Bootmagic Lite".

* update non-rules.mk BOOTMAGIC_ENABLE references in keyboards/

* remove docs references to Full Bootmagic

* convert data-driven Bootmagic Lite instances

* remove Bootmagic Lite bodge from data-driven generation

* Merge remote-tracking branch 'upstream/develop' into rm/bootmagic-full_q4a

* update docs/ja/config_options.md per mtei

* update docs/faq_misc.md per mtei

Remove remaining Full Bootmagic reference.
2021-11-05 08:18:09 +11:00
..
keymaps [Core] Change OLED task function to be boolean (#14864) 2021-11-02 09:42:50 +11:00
config.h
gergo.c
gergo.h Remove more cruft in keyboard files (#14288) 2021-09-03 17:09:30 +01:00
info.json Remove width, height and key_count from info.json (#14274) 2021-09-12 14:04:56 +10:00
matrix.c
readme.md
rules.mk Remove `BOOTMAGIC_ENABLE = lite` option (#15002) 2021-11-05 08:18:09 +11:00

readme.md

Gergo

Gergo

A compact 50% (14x4) Split Keyboard compatible with i2c modules and a trackball.

More info on qmk.fm

Keyboard Maintainer: Jane Bernhardt
Hardware Supported: Gergo (Kit, Partial, Ready)
Hardware Availability: gboards.ca

Firmware building

After cloning the QMK repo and installing dfu-programmer build and flash with. Be sure to reset your keyboard!

make gergo:germ:dfu

To just test your build with the default keymap

make gergo:germ

Gadgets and options can be enabled/disabled in keyboards/gergo/keymaps/default/rules.mk . Copy the default directory and make any changes to your layout, if you think they're worth sharing submit a PR!

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.

Have an idea for a gadget? Reach out to me!