qmk-dactyl-manuform-a/keyboards/gergo
Drashna Jaelre f0b30e0027
Make Swap Hands use PROGMEM (#12284)
This converts the array that the Swap Hands feature uses to use PROGMEM,
and to read from that array, as such. Since this array never changes at
runtime, there is no reason to keep it in memory. Especially for AVR
boards, as memory is a precious resource.
2021-05-09 23:21:09 -07:00
..
keymaps [Keymap] Drashna Updates - Split+OLED edition (#11968) 2021-02-23 10:57:24 -08:00
config.h Remove `DESCRIPTION`, E-G (#11574) 2021-01-18 12:49:25 +11:00
gergo.c Make Swap Hands use PROGMEM (#12284) 2021-05-09 23:21:09 -07:00
gergo.h [Keyboard] Update Gergo to use newer Ergodox Matrix code (#5703) 2019-04-26 17:24:00 -07:00
info.json [Keyboard] Update Gergo to use newer Ergodox Matrix code (#5703) 2019-04-26 17:24:00 -07:00
matrix.c Remove legacy print backward compatiblitly (#11805) 2021-02-06 16:56:13 +00:00
readme.md name change 2021-01-07 13:23:31 -05:00
rules.mk Cleanup rules.mk for 32U4 keyboards, G (#6971) 2019-10-12 23:57:57 +01:00

readme.md

Gergo

Gergo

A compact 50% (14x4) Split Keyboard compatible with i2c modules and a trackball.

More info on qmk.fm

Keyboard Maintainer: Jane Bernhardt
Hardware Supported: Gergo (Kit, Partial, Ready)
Hardware Availability: gboards.ca

Firmware building

After cloning the QMK repo and installing dfu-programmer build and flash with. Be sure to reset your keyboard!

make gergo:germ:dfu

To just test your build with the default keymap

make gergo:germ

Gadgets and options can be enabled/disabled in keyboards/gergo/keymaps/default/rules.mk . Copy the default directory and make any changes to your layout, if you think they're worth sharing submit a PR!

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.

Have an idea for a gadget? Reach out to me!