qmk-dactyl-manuform-a/keyboards/helix/rev2
Xelus22 4e1c5887c5
[Core] Refactor OLED to allow easy addition of other types (#13454)
* add docs

* core changes

* update keyboards to new OLED

* updated users to new OLED

* update layouts to new OLED

* fixup docs

* drashna's suggestion

* fix up docs

* new keyboards with oled

* core split changes

* remaining keyboard files

* Fix The Helix keyboards oled options

* reflect develop

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: mtei <2170248+mtei@users.noreply.github.com>
2021-08-24 16:28:26 +10:00
..
back Initial list of keyboards to exclude from CI (#11213) 2020-12-21 15:38:39 +01:00
keymaps [Core] Refactor OLED to allow easy addition of other types (#13454) 2021-08-24 16:28:26 +10:00
qmk_conf Initial list of keyboards to exclude from CI (#11213) 2020-12-21 15:38:39 +01:00
sc Initial list of keyboards to exclude from CI (#11213) 2020-12-21 15:38:39 +01:00
under Initial list of keyboards to exclude from CI (#11213) 2020-12-21 15:38:39 +01:00
.noci Initial list of keyboards to exclude from CI (#11213) 2020-12-21 15:38:39 +01:00
config.h [Core] Refactor OLED to allow easy addition of other types (#13454) 2021-08-24 16:28:26 +10:00
info.json
local_features.mk [Core] Refactor OLED to allow easy addition of other types (#13454) 2021-08-24 16:28:26 +10:00
matrix.c Remove legacy print backward compatiblitly (#11805) 2021-02-06 16:56:13 +00:00
post_config.h
readme.md [Keymap] Helix default keymap oled update (#11152) 2020-12-15 20:14:14 +09:00
rev2.c [Keymap] Helix default keymap oled update (#11152) 2020-12-15 20:14:14 +09:00
rev2.h 2021 May 29 Breaking Changes Update (#13034) 2021-05-29 14:38:50 -07:00
rules.mk [Keymap] Helix default keymap oled update (#11152) 2020-12-15 20:14:14 +09:00
serial_config_simpleapi.h
split_scomm.c Normalise include statements in keyboard code (#11185) 2020-12-16 14:27:23 +11:00
split_scomm.h
split_util.c
split_util.h

readme.md

Helix rev2

A compact split ortholinear keyboard.

Make example for this keyboard (after setting up your build environment):

make helix/rev2:default:flash

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.