464 lines
18 KiB
C
464 lines
18 KiB
C
//placeholder until the new keymaps tree is built
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//#include QMK_KEYBOARD_H
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#include "virtser.h"
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#include <print.h>
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#include "milestogo.h"
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#define LAYOUT_local LAYOUT_mobile_XUW
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#define LAYOUT LAYOUT_mobile_XUW
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#ifndef USERSPACE_ACTIVE
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enum layer_keycodes {
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QWR = SAFE_RANGE,
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CDH,
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SYM,
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MOV,
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NUM,
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TRAN
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};
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enum layer_names {
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_QWR,
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_CDH,
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_SYM,
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_MOV,
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_TRAN
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};
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#endif
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// Shorter spacing
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#define XXXX KC_NO
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#define ____ KC_TRNS
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// Custom macros
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/* Fn Keys */
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#define TT_SYM MO(_SYM)
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#define TT_NUM MO(_NUM)
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#define SSFT ACTION_MODS_ONESHOT(MOD_LSFT)
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#define SSYM LT(_SYM, KC_SPC)
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#define MVTAB LT(_MOV,KC_TAB)
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#define BKMV TT(_MOV)
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#define MV2 LT(_MOV, KC_2)
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#define MV3 LT(_MOV, KC_3)
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#define MV4 LT(_MOV, KC_4)
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#define MV8 LT(_MOV, KC_8)
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#define MV9 LT(_MOV, KC_9)
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#define MV0 LT(_MOV, KC_0)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* QWERTY
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*
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* |ESC | F1 | F2 | F3 | F4 | F5 | F6 | f7 | F8 | F9 | F10| F11| F12|Vol-|Vol+|_CDH|
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* -------------------------------------------------------------------------------'
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* | ESC | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = |Bakspace| Del|
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* ---------------------------------------------------------------------------
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* | tab | q | w | e | r | t | y | u | i | o | p | [ | ] | \ | |
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* -------------------------------------------------------------------------------'
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* |Bak/Mov| a | s | d | f | g | h | j | k | l | ; | ' | enter |PgUp|
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* --------------------------------------------------------------------------------
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* |Lsft | z | x | c | v | b | n | m | , | . | / | Rsft| Up| PgDn|
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* ---------------------------------------------------------------------------------
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* |Lctl |Lgui |Lalt | Space/Sym | GUI | Sym | Rctl |Left|Down|Rght|
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* ---------------------------------------------------------------------------------
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*/
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[_QWERTY] = LAYOUT_local( \
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_VOLD, KC_VOLU, TG(_CDH),\
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KC_GRAVE, KC_1, KC_2, KC_3 ,KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL,\
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSLS,\
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BKMV, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,\
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT,KC_SLSH,KC_RSFT, KC_UP, KC_PGDN,\
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RGUI, TT_SYM,KC_CDH, KC_LEFT, KC_DOWN, KC_RIGHT
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),
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[_CDH] = LAYOUT_local(\
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____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, \
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KC_GRAVE, KC_1, KC_2, KC_3 ,KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS, KC_EQL, KC_BSPC, KC_DEL,\
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KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, ____, ____, ____,\
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KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_G, KC_M, KC_N, KC_E, KC_I, KC_O, KC_QUOT, KC_ENT, KC_2,\
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KC_LSFT, KC_Z, KC_X, KC_C, DHPASTE,KC_V, KC_K, KC_H, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, ____, KC_1,\
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TG(_MOV), ____, ____ , ____, ____, ____, KC_QWERTY, ____, ____, ____
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),
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/* SYMBOL layer, several to chose from
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*/
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[_SYM] = LAYOUT_wrapper(\
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____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, \
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____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, \
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____, _________________EXCEL_L1__________________, _________________EXCEL_R1__________________, ____, ____, ____,\
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____, _________________EXCEL_L2__________________, _________________EXCEL_R2__________________, KC_GRV, ____, ____,\
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____, _________________EXCEL_L3__________________, _________________EXCEL_R3__________________, B_SAVE, ____, ____,\
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____, ____, ____, ____, ____, ____, ____, ____, ____, ____
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),
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#ifndef USE_BABLPASTE
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[_MOV] = LAYOUT_local(\
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____, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, ____ , \
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____, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, \
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____, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, KC_UP, XXXX, XXXX, XXXX, XXXX, XXXX, \
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____, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, KC_LEFT, KC_DOWN, KC_RIGHT,XXXX, XXXX, XXXX, XXXX, \
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____, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, \
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____, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX
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)
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#else
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/* MOVE babble version version
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* |ESC | MAC|Read|Linx| VI | | | | | | | | | | | |
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* -------------------------------------------------------------------------------'
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* | | | - | = |Bakspace| Del|
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* ---------------------------------------------------------------------------
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* | tab | | [ | ] | \ | |
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* -------------------------------------------------------------------------------'
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* |Bak/Mov| | ' |Launch App |PgUp|
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* ---------------------------------------------------------------------------------
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* |Lsft | | Rsft| Up| PgDn|
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* ---------------------------------------------------------------------------------
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* | |Lgui |Lalt | Exit Move Mode | GUI | Sym | Rctl |Left|Down|Rght|
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* ---------------------------------------------------------------------------------
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*/
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/* ,--------------------------------------------. ,--------------------------------------------.
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* 01 | ESC |FindPrev| Find |FindNext| \n cell| |ParStart|LineStrt| Up | EOL | ParEnd |
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* |--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------|
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* 02 | SelA | Do_DEL | Shift | Undo |Hsplit+ | | WrdLft | Left | Down | Right | WrdRght|
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* |--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------|
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* 03 |Vspli+ | Cut | Copy | Paste | Paste | | WinPrv | Tab-- | NewTab | Tab++ | WinNxt |
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* `--------------------------------------------' `--------------------------------------------'
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*/
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[_MOV] = LAYOUT_wrapper(\
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____, ____________BABBLE_SWITCH_L________________, ____________BABBLE_SWITCH_R________________, XXXX, XXXX, XXXX, XXXX, ____, \
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____, ____________BABBLE_MOV_LNUM________________, ____________BABBLE_MOV_RNUM________________, XXXX, XXXX, XXXX, XXXX,\
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____, ____________BABBLE_MOV_L1__________________, ____________BABBLE_MOV_R1__________________, XXXX, XXXX, XXXX, \
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____, ____________BABBLE_MOV_L2__________________, ____________BABBLE_MOV_R2__________________, XXXX, B_RUNAPP, XXXX,\
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____, ____________BABBLE_MOV_L3__________________, ____________BABBLE_MOV_R2__________________, XXXX, XXXX, XXXX, \
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____, ____, ____, TG(_MOV), XXXX, XXXX, XXXX, XXXX, XXXX, XXXX
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),
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// Move in a direction, deleting as we go, or do opposite of Mov layer action */
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/* ,--------------------------------------------. ,--------------------------------------------.
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* 01 | Esc | |Replace |MultiSel|PasteVal| | . |LineStrt| . | EOL | . |
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* |--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------|
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* 02 | | Do_Mov | Shift | Redo |Hsplit- | | WrdLft | Left | . | Right | WrdRght|
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* |--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------|
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* 03 |Vsplit- | Cut | Copy | Paste |Paste | | App-- | ZoomOut| NewWin | ZoomIn | App+ |
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* `--------------------------------------------' `--------------------------------------------'
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*/
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[_DMOV] = LAYOUT_wrapper(\
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____, ____________BABBLE_SWITCH_L________________, ____________BABBLE_SWITCH_R________________, XXXX, XXXX, XXXX, ____, \
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____, ____________BABBLE_MOV_LNUM________________, ____________BABBLE_MOV_RNUM________________, XXXX, XXXX, XXXX, XXXX, \
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____, _________BABBLE_DELMOV_L1__________________ , _________BABBLE_DELMOV_R1__________________ , XXXX, XXXX, XXXX, \
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____, _________BABBLE_DELMOV_L2__________________ , _________BABBLE_DELMOV_R2__________________ , XXXX, XXXX, XXXX,\
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____, _________BABBLE_DELMOV_L3__________________ , _________BABBLE_DELMOV_R3__________________ , XXXX, XXXX, XXXX, \
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____, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX
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),
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#endif // Bablepaste
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/*
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[_TRAN] = LAYOUT_local(\
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____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, \
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____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, \
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____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, \
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____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, \
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____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, \
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____, ____, ____, ____, ____, ____, ____, ____, ____, ____
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)
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*/
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};
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#ifndef USERSPACE_ACTIVE
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case QWR:
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if (record->event.pressed) {
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layer_off(_CDH);
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}
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return false;
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break;
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case CDH:
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if (record->event.pressed) {
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layer_on(_CDH);
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}
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return false;
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break;
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case SYM:
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if (record->event.pressed) {
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layer_on(_SYM);
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} else {
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layer_off(_SYM);
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}
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return false;
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break;
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case SAVE:
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if (record->event.pressed) {
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SEND_STRING(SS_LCTL("s"));
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}
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return false;
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break;
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/* Colemak mod-dh moves the D key to the qwerty V position
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This hack makes apple-V_position do what I mean */
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case DHPASTE:
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if(get_mods() & MOD_BIT(KC_LGUI) ) {
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if (record->event.pressed) {
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clear_keyboard_but_mods();
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register_code(KC_V);
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} else {
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unregister_code(KC_V);
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}
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} else {
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if (record->event.pressed) {
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register_code(KC_D);
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} else {
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unregister_code(KC_D);
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}
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}
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return false;
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break;
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return false;
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break;
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}
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return true;
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}
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#endif
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void keyboard_post_init_user(void) {
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// Customise these values to desired behaviour
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// debug_enable=true;
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//debug_matrix=true;
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//debug_keyboard=true;
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//debug_mouse=true;
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}
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void matrix_init_user(void) {
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#ifdef RGBLIGHT_ENABLE
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#ifdef RGB_DI_PIN
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rgblight_setrgb(RGB_GREEN);
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#endif
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#endif //RGB_matrix
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}
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// Runs whenever there is a layer state change.
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layer_state_t layer_state_set_user(layer_state_t state) {
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uint8_t layer = get_highest_layer(state);
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switch (layer) {
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case 0:
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#ifdef RGBLIGHT_COLOR_LAYER_0
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rgblight_setrgb(RGBLIGHT_COLOR_LAYER_0);
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#else
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#ifdef RGBLIGHT_ENABLE
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rgblight_init();
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#endif
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#endif
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break;
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case 1:
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#ifdef RGBLIGHT_COLOR_LAYER_1
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rgblight_setrgb(RGBLIGHT_COLOR_LAYER_1);
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#endif
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break;
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case 2: // symbol
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#ifdef RGBLIGHT_COLOR_LAYER_2
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rgblight_setrgb(RGBLIGHT_COLOR_LAYER_2);
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#endif
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break;
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case 3: // move
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#ifdef RGBLIGHT_COLOR_LAYER_3
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rgblight_setrgb(RGBLIGHT_COLOR_LAYER_3);
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#endif
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#ifdef USE_BABLPASTE
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babble_led_user(); // poke led to update
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#endif // bablepaste
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break;
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case 4: //delmove ideally we'd turn on a red pixel in addition to the layer indicator.
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#ifdef RGBLIGHT_COLOR_LAYER_4
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rgblight_setrgb(RGBLIGHT_COLOR_LAYER_4);
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#endif
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break;
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case 5:
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#ifdef RGBLIGHT_COLOR_LAYER_5
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rgblight_setrgb(RGBLIGHT_COLOR_LAYER_5);
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#endif
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break;
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default:
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break;
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}
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#ifdef VIRTSER_ENABLE
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//virtser_send(layer + 48); // ascii 0 is 48
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#endif
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return state;
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};
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// custom tapping term lengths.
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uint16_t get_tapping_term(uint16_t keycode) {
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switch (keycode) {
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case LT(_MOV, KC_TAB):
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return TAPPING_TERM ;
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break;
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default:
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return TAPPING_TERM;
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}
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}
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#ifdef VIRTSER_ENABLE
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/* listen on serial for commands. Either a set of lower case letters mapped to colors,
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/ or upper case letters that change RGB mode.
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/ special command C takes 3 numbers as arguments, terminated with a newline or comma or excess digits.
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Command C takes 3-5octets of RGB settings. Numbers can be terminated with a comma or period.
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3 octets = set all LED, 4th argument specfies specfic LED, 4+5 specify start and stop LEDs.
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*/
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uint8_t ser_rgbByte[18] ; //ascii string
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uint8_t ser_cmd_started =0 ; // are we in process
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uint8_t ser_got_RGBbytes =0 ; // how many bytes we've recived.
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uint8_t rgb_r[6]; // R, g, b, P1, p2
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uint8_t bs=0; // how many bytes into our rgbBytestring.
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void virtser_recv(uint8_t serIn) {
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#ifdef RGBLIGHT_ENABLE
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if ((serIn == 10 ) || (serIn == 13) || ser_got_RGBbytes >=5) { //reached newline or max digits
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if (ser_cmd_started) {
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ser_cmd_started =0 ; // end loop at newline
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virtser_send('|');
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if (ser_got_RGBbytes==3) {
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rgblight_setrgb( rgb_r[0], rgb_r[1], rgb_r[2]);
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}
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if (ser_got_RGBbytes ==4) {
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if (( rgb_r[3] >=0) && (rgb_r[3] <= RGBLED_NUM) ) { // is pos1 plausible
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rgblight_setrgb_at ( rgb_r[0], rgb_r[1], rgb_r[2], rgb_r[3]);
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} else {
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rgblight_setrgb( rgb_r[0], rgb_r[1], rgb_r[2]);
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}
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}
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if (ser_got_RGBbytes == 5) { // are start and end positions plausible?
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if ( (rgb_r[4] >0) && (rgb_r[4] <= RGBLED_NUM) && (rgb_r[4] > rgb_r[3]) &&
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(rgb_r[3] >=0) && (rgb_r[3] <= (RGBLED_NUM -1)) ) {
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rgblight_setrgb_range(rgb_r[0], rgb_r[1], rgb_r[2], rgb_r[3], rgb_r[4]);
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} else {
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rgblight_setrgb( rgb_r[0], rgb_r[1], rgb_r[2]);
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}
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}
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} else { // newline outside of command loop, or something that can be ignored.
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//virtser_send('.');
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}
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}
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if (1 == ser_cmd_started) { // collecting bytes.
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if ( // it is time to compute a byte
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( ( (serIn == ',') || (serIn == '.') ) && (bs > 0) ) || // signal done with the byte.
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(bs ==2 )){ //or we know this is last.
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if ( (serIn <= '9') && (serIn >='0') ) { //3rd asci digit
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ser_rgbByte[bs] = serIn;
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bs++;
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// virtser_send(serIn);
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}
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if (bs>3) {
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rgb_r[ser_got_RGBbytes]=255;
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ser_got_RGBbytes ++;
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}
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if (bs==3) {
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rgb_r[ser_got_RGBbytes] = (ser_rgbByte[0] -'0')*100 + (ser_rgbByte[1] -'0')*10 + (ser_rgbByte[2] -'0' );
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ser_got_RGBbytes ++;
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}
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if (bs ==2 ) {
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rgb_r[ser_got_RGBbytes] = (ser_rgbByte[0] -'0')*10 + (ser_rgbByte[1] -'0' );
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ser_got_RGBbytes ++;
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}
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if (bs ==1) {
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rgb_r[ser_got_RGBbytes] = (ser_rgbByte[0] -'0');
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ser_got_RGBbytes ++;
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} // {else wipe & start over}
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bs=0;
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// virtser_send(ser_got_RGBbytes+'0');
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} else { // haven't got enough for our byte / no terminal marker
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if ( (serIn <= '9') && (serIn >='0') ) { //ascii only
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ser_rgbByte[bs] = serIn;
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bs++;
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// virtser_send(serIn);
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}
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}
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} else { //not in command loop - next is command w/o arguments, or start of one.
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switch (serIn) {
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case 'C': // color switch
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ser_cmd_started=1;
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ser_got_RGBbytes = bs =0;
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virtser_send('/');
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break;
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case 'r': //red
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rgblight_setrgb(RGB_RED);
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break;
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case 'g':
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rgblight_setrgb(RGB_GREEN);
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break;
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case 'b': // color switch
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rgblight_setrgb(RGB_BLUE);
|
|
break;
|
|
|
|
case 'w': // color switch
|
|
rgblight_setrgb(RGB_WHITE);
|
|
break;
|
|
|
|
case 'o': // color black/off
|
|
rgblight_setrgb(0,0,0);
|
|
break;
|
|
|
|
case 'T': // toggle
|
|
rgblight_toggle();
|
|
break;
|
|
|
|
case 'P': // pulse led
|
|
rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING);
|
|
break;
|
|
case 'S': // Static
|
|
rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
|
|
break;
|
|
|
|
case 'U': // Rainbow
|
|
rgblight_mode_noeeprom(RGBLIGHT_MODE_RAINBOW_MOOD);
|
|
break;
|
|
|
|
default:
|
|
// virtser_send(serIn);
|
|
break;
|
|
|
|
}
|
|
}
|
|
#endif // RGBLIGHT_ENABLE
|
|
}
|
|
|
|
#endif // VirtSerial
|