365 lines
12 KiB
C
365 lines
12 KiB
C
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/* Copyright 2021 Jonavin Eng @Jonavin
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#include "jonavin.h"
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#ifdef TD_LSFT_CAPSLOCK_ENABLE
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// Tap once for shift, twice for Caps Lock but only if Win Key in not disabled
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void dance_LSFT_finished(qk_tap_dance_state_t *state, void *user_data) {
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if (state->count == 1 || keymap_config.no_gui) {
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register_code16(KC_LSFT);
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} else {
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register_code(KC_CAPS);
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}
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}
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void dance_LSFT_reset(qk_tap_dance_state_t *state, void *user_data) {
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if (state->count == 1 || keymap_config.no_gui) {
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unregister_code16(KC_LSFT);
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} else {
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unregister_code(KC_CAPS);
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}
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}
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qk_tap_dance_action_t tap_dance_actions[] = {
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// Tap once for shift, twice for Caps Lock
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[TD_LSFT_CAPSLOCK] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS),
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[TD_LSFT_CAPS_WIN] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_LSFT_finished, dance_LSFT_reset),
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};
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#endif // TD_LSFT_CAPSLOCK_ENABLE
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// RGB NIGHT MODE
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#ifdef RGB_MATRIX_ENABLE
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static bool rgb_nightmode = false;
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// Turn on/off NUM LOCK if current state is different
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void activate_rgb_nightmode (bool turn_on) {
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if (rgb_nightmode != turn_on) {
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rgb_nightmode = !rgb_nightmode;
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}
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}
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bool get_rgb_nightmode(void) {
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return rgb_nightmode;
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}
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#endif // RGB_MATRIX_ENABLE
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// TIMEOUTS
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#ifdef IDLE_TIMEOUT_ENABLE
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static uint16_t timeout_timer = 0;
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static uint16_t timeout_counter = 0; //in minute intervals
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static uint16_t timeout_threshold = TIMEOUT_THRESHOLD_DEFAULT;
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uint16_t get_timeout_threshold(void) {
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return timeout_threshold;
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}
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void timeout_reset_timer(void) {
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timeout_timer = timer_read();
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timeout_counter = 0;
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};
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void timeout_update_threshold(bool increase) {
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if (increase && timeout_threshold < TIMEOUT_THRESHOLD_MAX) timeout_threshold++;
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if (!increase && timeout_threshold > 0) timeout_threshold--;
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};
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void timeout_tick_timer(void) {
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if (timeout_threshold > 0) {
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if (timer_elapsed(timeout_timer) >= 60000) { // 1 minute tick
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timeout_counter++;
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timeout_timer = timer_read();
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}
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#ifdef RGB_MATRIX_ENABLE
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if (timeout_threshold > 0 && timeout_counter >= timeout_threshold) {
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rgb_matrix_disable_noeeprom();
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}
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#endif
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} // timeout_threshold = 0 will disable timeout
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}
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__attribute__((weak)) void matrix_scan_keymap(void) {}
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void matrix_scan_user(void) {
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timeout_tick_timer();
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matrix_scan_keymap();
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}
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#endif // IDLE_TIMEOUT_ENABLE
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#ifdef ENCODER_ENABLE
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#ifndef DYNAMIC_KEYMAP_LAYER_COUNT
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#define DYNAMIC_KEYMAP_LAYER_COUNT 4 //default in case this is not already defined elsewhere
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#endif
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#ifndef ENCODER_DEFAULTACTIONS_INDEX
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#define ENCODER_DEFAULTACTIONS_INDEX 0 // can select encoder index if there are multiple encoders
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#endif
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void encoder_action_volume(bool clockwise) {
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if (clockwise)
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tap_code(KC_VOLU);
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else
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tap_code(KC_VOLD);
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}
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void encoder_action_mediatrack(bool clockwise) {
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if (clockwise)
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tap_code(KC_MEDIA_NEXT_TRACK);
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else
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tap_code(KC_MEDIA_PREV_TRACK);
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}
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void encoder_action_navword(bool clockwise) {
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if (clockwise)
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tap_code16(LCTL(KC_RGHT));
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else
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tap_code16(LCTL(KC_LEFT));
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}
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void encoder_action_navpage(bool clockwise) {
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if (clockwise)
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tap_code16(KC_PGUP);
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else
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tap_code16(KC_PGDN);
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}
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// LAYER HANDLING
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uint8_t selected_layer = 0;
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uint8_t get_selected_layer(void) {
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return selected_layer;
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}
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void encoder_action_layerchange(bool clockwise) {
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if (clockwise) {
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if(selected_layer < (DYNAMIC_KEYMAP_LAYER_COUNT - 1)) {
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selected_layer ++;
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layer_move(selected_layer);
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}
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} else {
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if (selected_layer > 0) {
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selected_layer --;
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layer_move(selected_layer);
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}
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}
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}
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#ifdef RGB_MATRIX_ENABLE
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void encoder_action_rgb_speed(bool clockwise) {
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if (clockwise)
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rgb_matrix_increase_speed_noeeprom();
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else
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rgb_matrix_decrease_speed_noeeprom();
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}
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void encoder_action_rgb_hue(bool clockwise) {
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if (clockwise)
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rgb_matrix_increase_hue_noeeprom();
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else
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rgb_matrix_decrease_hue_noeeprom();
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}
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void encoder_action_rgb_saturation(bool clockwise) {
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if (clockwise)
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rgb_matrix_increase_sat_noeeprom();
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else
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rgb_matrix_decrease_sat_noeeprom();
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}
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void encoder_action_rgb_brightness(bool clockwise) {
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if (clockwise)
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rgb_matrix_increase_val_noeeprom();
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else
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rgb_matrix_decrease_val_noeeprom();
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}
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void encoder_action_rgb_mode(bool clockwise) {
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if (clockwise)
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rgb_matrix_step_noeeprom();
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else
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rgb_matrix_step_reverse_noeeprom();
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}
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#elif defined(RGBLIGHT_ENABLE)
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void encoder_action_rgb_speed(bool clockwise) {
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if (clockwise)
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rgblight_increase_speed_noeeprom();
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else
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rgblight_decrease_speed_noeeprom();
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}
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void encoder_action_rgb_hue(bool clockwise) {
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if (clockwise)
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rgblight_increase_hue_noeeprom();
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else
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rgblight_decrease_hue_noeeprom();
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}
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void encoder_action_rgb_saturation(bool clockwise) {
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if (clockwise)
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rgblight_increase_sat_noeeprom();
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else
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rgblight_decrease_sat_noeeprom();
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}
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void encoder_action_rgb_brightness(bool clockwise) {
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if (clockwise)
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rgblight_increase_val_noeeprom();
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else
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rgblight_decrease_val_noeeprom();
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}
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void encoder_action_rgb_mode(bool clockwise) {
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if (clockwise)
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rgblight_step_noeeprom();
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else
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rgblight_step_reverse_noeeprom();
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}
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#endif // RGB_MATRIX_ENABLE || RGBLIGHT_ENABLE
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#endif // ENCODER_ENABLE
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#if defined(ENCODER_ENABLE) && defined(ENCODER_DEFAULTACTIONS_ENABLE) // Encoder Functionality
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__attribute__((weak)) bool encoder_update_keymap(uint8_t index, bool clockwise) { return true; }
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bool encoder_update_user(uint8_t index, bool clockwise) {
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if (!encoder_update_keymap(index, clockwise)) { return false; }
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if (index != ENCODER_DEFAULTACTIONS_INDEX) {return true;} // exit if the index doesn't match
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uint8_t mods_state = get_mods();
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if (mods_state & MOD_BIT(KC_LSFT) ) { // If you are holding L shift, encoder changes layers
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encoder_action_layerchange(clockwise);
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} else if (mods_state & MOD_BIT(KC_RSFT) ) { // If you are holding R shift, Page up/dn
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unregister_mods(MOD_BIT(KC_RSFT));
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encoder_action_navpage(clockwise);
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register_mods(MOD_BIT(KC_RSFT));
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} else if (mods_state & MOD_BIT(KC_LCTL)) { // if holding Left Ctrl, navigate next/prev word
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encoder_action_navword(clockwise);
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} else if (mods_state & MOD_BIT(KC_LALT)) { // if holding Left Alt, change media next/prev track
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encoder_action_mediatrack(clockwise);
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} else {
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switch(get_highest_layer(layer_state)) {
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case _FN1:
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#ifdef IDLE_TIMEOUT_ENABLE
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timeout_update_threshold(clockwise);
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#endif
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break;
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default:
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encoder_action_volume(clockwise); // Otherwise it just changes volume
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break;
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}
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}
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return false;
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}
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#endif // ENCODER_ENABLE
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// PROCESS KEY CODES
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__attribute__ ((weak)) bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { return true; }
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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if (!process_record_keymap(keycode, record)) { return false; }
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switch (keycode) {
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case KC_00:
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if (record->event.pressed) {
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// when keycode KC_00 is pressed
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SEND_STRING("00");
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} else unregister_code16(keycode);
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break;
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case KC_WINLCK:
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if (record->event.pressed) {
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keymap_config.no_gui = !keymap_config.no_gui; //toggle status
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} else unregister_code16(keycode);
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break;
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#ifdef IDLE_TIMEOUT_ENABLE
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case RGB_TOI:
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if(record->event.pressed) {
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timeout_update_threshold(true);
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} else unregister_code16(keycode);
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break;
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case RGB_TOD:
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if(record->event.pressed) {
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timeout_update_threshold(false); //decrease timeout
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} else unregister_code16(keycode);
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break;
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#endif // IDLE_TIMEOUT_ENABLE
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#ifdef RGB_MATRIX_ENABLE
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case RGB_NITE:
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if(record->event.pressed) {
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rgb_nightmode = !rgb_nightmode;
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} else unregister_code16(keycode);
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break;
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#endif // RGB_MATRIX_ENABLE
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#ifdef EMOTICON_ENABLE
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case EMO_SHRUG:
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if (record->event.pressed) SEND_STRING("`\\_(\"/)_/`");
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else unregister_code16(keycode);
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break;
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case EMO_CONFUSE:
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if (record->event.pressed) SEND_STRING("(*_*)");
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else unregister_code16(keycode);
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break;
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case EMO_TEARS:
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if (record->event.pressed) SEND_STRING("(T_T)");
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else unregister_code16(keycode);
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break;
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case EMO_NERVOUS:
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if (record->event.pressed) SEND_STRING("(~_~;)");
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else unregister_code16(keycode);
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break;
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case EMO_JOY:
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if (record->event.pressed) SEND_STRING("(^o^)");
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else unregister_code16(keycode);
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break;
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case EMO_SAD:
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if (record->event.pressed) SEND_STRING(":'-(");
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else unregister_code16(keycode);
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break;
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#endif // EMOTICON_ENABLE
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default:
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if (record->event.pressed) {
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#ifdef RGB_MATRIX_ENABLE
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rgb_matrix_enable();
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#endif
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#ifdef IDLE_TIMEOUT_ENABLE
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timeout_reset_timer(); //reset activity timer
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#endif
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}
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break;
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}
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return true;
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};
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// Turn on/off NUM LOCK if current state is different
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void activate_numlock(bool turn_on) {
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if (IS_HOST_LED_ON(USB_LED_NUM_LOCK) != turn_on) {
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tap_code(KC_NUMLOCK);
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}
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}
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// INITIAL STARTUP
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__attribute__ ((weak)) void keyboard_post_init_keymap(void) {}
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void keyboard_post_init_user(void) {
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keyboard_post_init_keymap();
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#ifdef STARTUP_NUMLOCK_ON
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activate_numlock(true); // turn on Num lock by default so that the numpad layer always has predictable results
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#endif // STARTUP_NUMLOC_ON
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#ifdef IDLE_TIMEOUT_ENABLE
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timeout_timer = timer_read(); // set inital time for ide timeout
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#endif
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}
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