qmk-dactyl-manuform-a/keyboards/ymd96
Ryan 5e3951b361
Remove NO_UART defines from config.h for V-USB boards (#8351)
2020-03-09 19:58:25 +00:00
..
keymaps [Keyboard] YMD96 refactor (#5472) 2019-05-31 11:57:07 -07:00
config.h Remove NO_UART defines from config.h for V-USB boards (#8351) 2020-03-09 19:58:25 +00:00
info.json added info.json for ymd96 (#4982) 2019-04-22 08:28:17 -07:00
readme.md [Keyboard] Update ATmega32A readme files to match template (#7462) 2019-11-23 20:42:20 -08:00
rules.mk Remove custom backlight code for PS2AVRGB boards (#7775) 2020-01-18 23:00:32 -08:00
usbconfig.h Set device version from config.h for V-USB boards (#7316) 2019-11-15 10:21:53 +11:00
ymd96.c Fix LED configuration for PS2AVRGB boards (#7989) 2020-01-23 19:24:10 -08:00
ymd96.h Remove custom matrix from PS2AVRGB boards (#7396) 2020-01-02 17:45:41 +11:00

readme.md

YMD96

A 96-keyboard which supports both ANSI and ISO along with many different layout combinations, and RGB underglow.

  • Keyboard maintainer: Andrew
  • Hardware Supported: YMD96 with the ATmega32a chip.
  • Hardware Availability: The GB was run June 2017, in this thread. The vendor has stated that they plan on selling more rounds.

Make example for this keyboard (after setting up your build environment):

make ymd96:default

Flashing example for this keyboard (after setting up the bootloadHID flashing environment)

make ymd96:default:flash

Reset Key: Hold down the key commonly programmed as L_Ctrl while plugging in the keyboard.

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.