qmk-dactyl-manuform-a/keyboards/atreus
lucwastiaux f2bf5a9a74 Keymap: Ergodox Dvorak 42 key layout changes (#3500)
* add SCREEN_NAV layer for copy/pasting within screen

* working readreg/paste macros

* working read reg / paste macros

* write log and tran patterns, and expand

* add ls -la shortcut, add tab on combined layer

* put delete word on the right pinky key on shell_nav layer

* add TAB on the right side, add reset key

* added Cloud9 macros

* add cloud9 shortcuts to atreus layout

* added BROWSER_CONTROL layer

* finalized browser control layer

* adding comment

* add browser control layer to atreus

* add flashing command line

* remove the tab on combined layer

* remove the tomouse

* remove mouse layer, change log/tran expand patterns, cleanups

* add dumptlog macro

* add "delete to home" shortcut

* fix conflict

* remove unneeded mouse layer

* add meh shortcuts on the browser_control layer

* add/modify some macros

* explain the various layers
2018-07-26 14:21:55 -07:00
..
keymaps Keymap: Ergodox Dvorak 42 key layout changes (#3500) 2018-07-26 14:21:55 -07:00
atreus.c
atreus.h QMK Configurator updates: Atom47, Atomic and Atreus (#2883) 2018-05-03 07:56:12 -07:00
config.h
info.json Configurator updates for Atreus/Atreus62 (#3065) 2018-05-28 20:29:14 -07:00
readme.md
rules.mk

readme.md

Atreus

A small mechanical keyboard that is based around the shape of the human hand.

These configuration files are specifically for the Atreus keyboards created by Phil Hagelberg (@technomancy). This keyboard is available in two variants: one powered by a Teensy 2, (usually hand-wired) one powered by an A-Star. (usually using a PCB) This repository currently assumes that you have an A-Star powered Atreus. If you are using a Teensy2, specify that by adding TEENSY2=yes to your make commands.

Keyboard Maintainer: QMK Community
Hardware Supported: Atreus PCB
Hardware Availability: https://atreus.technomancy.us

Make example for this keyboard (after setting up your build environment):

make atreus:default:avrdude

See build environment setup then the make instructions for more information.