qmk-dactyl-manuform-a/keyboards/frosty_flake/frosty_flake.h

20 lines
434 B
C

#ifndef FROSTY_FLAKE_H
#define FROSTY_FLAKE_H
#include "quantum.h"
// This a shortcut to help you visually see your layout.
// The following is an example using the Planck MIT layout
// The first section contains all of the arguements
// The second converts the arguments into a two-dimensional array
#define KEYMAP( \
k00, k01, k02, \
k10, k11 \
) \
{ \
{ k00, k01, k02 }, \
{ k10, KC_NO, k11 }, \
}
#endif