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#include QMK_KEYBOARD_H
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enum layers {
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_BASE = 0,
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};
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enum {
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TD_BC = 0
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};
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qk_tap_dance_action_t tap_dance_actions[] = {
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[TD_BC] = ACTION_TAP_DANCE_DOUBLE(KC_B, KC_C)
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_BASE] = LAYOUT(
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KC_A, TD(TD_BC)
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)
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};
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