qmk-dactyl-manuform-a/keyboards/1upkeyboards/super16/keymaps/15game
swreinehr 57de9e65ef
Super 16 Puzzle Game (#8306)
* 15/16 game with lights for the super 16

* Updated readme with style

* adding comments and initial style to keymap

trying to make the code look prettier, need to test by redownloading

* Final style revisions before pull request

* formatting changes, removed config.h

* modified rules.mk, works with changes in PR8314

* formatting

no number of spaces is enough for a newline, whoops

Co-Authored-By: Ryan <fauxpark@gmail.com>

* Update keyboards/1upkeyboards/super16/keymaps/15game/keymap.c

Co-Authored-By: Ryan <fauxpark@gmail.com>

* Update keyboards/1upkeyboards/super16/keymaps/15game/keymap.c

Co-Authored-By: Ryan <fauxpark@gmail.com>

* Update keyboards/1upkeyboards/super16/keymaps/15game/keymap.c

Co-Authored-By: Ryan <fauxpark@gmail.com>

Co-authored-by: Sam Reinehr <swreinehr@mines.edu>
Co-authored-by: Ryan <fauxpark@gmail.com>
2020-03-07 00:15:44 +00:00
..
keymap.c Super 16 Puzzle Game (#8306) 2020-03-07 00:15:44 +00:00
readme.md Super 16 Puzzle Game (#8306) 2020-03-07 00:15:44 +00:00
rules.mk Super 16 Puzzle Game (#8306) 2020-03-07 00:15:44 +00:00

readme.md

Trying to put a game that plays like the 15 puzzle on the super16

The 15/16 puzzle consists of a grid where one space is free, and adjacent spaces can be swapped with the free space

  • future planned features:
  • fix the start at red
  • have a cute animation play when the puzzle is solved