qmk-dactyl-manuform-a/keyboards/terrazzo/terrazzo_effects/wpm_chart.h

111 lines
2.4 KiB
C

/* Copyright 2020 ademey "MsMustard"
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef DISABLE_TERRAZZO_EFFECT_WPM_CHART
TERRAZZO_EFFECT(WPM_CHART)
# ifdef TERRAZZO_EFFECT_IMPLS
static uint8_t number_3_4[10][12] = {
{ // 0
9, 9, 9,
9, 0, 9,
9, 0, 9,
9, 9, 9
},
{ // 1
0, 9, 0,
9, 9, 0,
0, 9, 0,
9, 9, 9
},
{ // 2
9, 9, 0,
0, 0, 9,
0, 9, 0,
9, 9, 9
},
{ // 3
9, 9, 9,
0, 9, 0,
0, 0, 9,
9, 9, 0
},
{ // 4
9, 0, 9,
9, 0, 9,
9, 9, 9,
0, 0, 9
},
{ // 5
9, 9, 9,
9, 9, 0,
0, 0, 9,
9, 9, 9
},
{ // 6
0, 0, 9,
0, 9, 0,
9, 0, 9,
0, 9, 0
},
{ // 7
9, 9, 9,
0, 0, 9,
0, 9, 0,
9, 0, 0
},
{ // 8
9, 9, 9,
9, 0, 9,
9, 4, 9,
9, 9, 9
},
{ // 9
9, 9, 9,
9, 0, 9,
9, 9, 9,
0, 0, 9
}
};
/* Reference to create a gradient effect */
uint8_t wpm_levels[10] = {20, 9, 8, 7, 6, 5, 4, 3, 2, 1};
void WPM_CHART(uint8_t i, bool dir) {
led_matrix_set_index_value_all(0);
uint8_t c_wpm = get_current_wpm();
uint8_t half_wpm = floor(c_wpm / 2);
uint8_t max_rows = 10;
/* Turn on LED for current WPM. Each pixel is 2 wpm. */
for (int k = 0; k < half_wpm && k < 70; k++) {
uint8_t current_row = (int)floor(k / 7);
led_matrix_set_index_value(k, wpm_levels[max_rows - current_row]);
};
uint8_t d1 = (int)floor(c_wpm / 10);
/* There is only room to print 2 digits. If the WPM is greater than
99 then the last 2 digits will show, ie 120 = 20. */
if (c_wpm > 99) {
uint8_t tens_place = d1 % 10;
terrazzo_draw_at(0, 11, 3, 4, number_3_4[tens_place]);
} else {
terrazzo_draw_at(0, 11, 3, 4, number_3_4[d1]);
}
terrazzo_draw_at(4, 11, 3, 4, number_3_4[c_wpm % 10]);
}
# endif
#endif