qmk-dactyl-manuform-a/keyboards/bpiphany/sixshooter
Ryan 99b35940bc
Remove unnecessary backslash-escapes in default keymaps (#15472)
* Remove unnecessary backslash-escapes in default keymaps

* Remove unnecessary backslash-escapes in via keymaps

* Remove unnecessary backslash-escapes in default-ish keymaps
2021-12-14 12:41:16 +00:00
..
keymaps/default Remove unnecessary backslash-escapes in default keymaps (#15472) 2021-12-14 12:41:16 +00:00
config.h Remove unused `IS_COMMAND()` instances and Magic Key definitions (#14610) 2021-09-26 02:57:20 -07:00
info.json Remove width, height and key_count from info.json (#14274) 2021-09-12 14:04:56 +10:00
readme.md move sixshooter into bpiphany directory and edit readme 2019-02-19 20:48:35 -08:00
rules.mk Tidy up NKRO_ENABLE rules (#15382) 2021-12-09 16:05:44 +11:00
sixshooter.c Remove empty override functions (#14312) 2021-09-05 21:36:31 +01:00
sixshooter.h Change keyboard level include guards to `pragma once` (#14248) 2021-09-01 19:03:14 +10:00

readme.md

The Six Shooter

A PCB for the CM Storm switch tester utilizing a Teensy 2.0 designed by Bpiphany. Because the PCB was designed with individual pins for each LED, there are custom keycodes (SS_LON and SS_LOFF) for turning on and off the backlight LEDs.

Keyboard Maintainer: QMK Community
Hardware Supported: Six Shooter PCB, Teensy 2.0
Hardware Availability: GeekHack.org

Make example for this keyboard (after setting up your build environment):

make bpiphany/sixshooter:default

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.