qmk-dactyl-manuform-a/keyboards/boardwalk
James Young 84ea77ead6
Remove `BOOTMAGIC_ENABLE = lite` option (#15002)
* remove BOOTMAGIC_ENABLE=lite setting

* change keyboard BOOTMAGIC_ENABLE rules

Edits keyboard-level instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`.

* change keyboard BOOTMAGIC_ENABLE inline comments

Edits keyboard-level BOOTMAGIC_ENABLE inline comments to "Enable Bootmagic Lite".

* change keymap BOOTMAGIC_ENABLE rules

Edits keymap-level instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`.

* change keymap BOOTMAGIC_ENABLE inline comments

Edits/adds keymap-level BOOTMAGIC_ENABLE inline comments to read "Enable Bootmagic Lite".

* change layout/user BOOTMAGIC_ENABLE rules/comments

Edits instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`.

Edits/adds keymap-level BOOTMAGIC_ENABLE inline comments to read "Enable Bootmagic Lite".

* update non-rules.mk BOOTMAGIC_ENABLE references in keyboards/

* remove docs references to Full Bootmagic

* convert data-driven Bootmagic Lite instances

* remove Bootmagic Lite bodge from data-driven generation

* Merge remote-tracking branch 'upstream/develop' into rm/bootmagic-full_q4a

* update docs/ja/config_options.md per mtei

* update docs/faq_misc.md per mtei

Remove remaining Full Bootmagic reference.
2021-11-05 08:18:09 +11:00
..
keymaps Remove `BOOTMAGIC_ENABLE = lite` option (#15002) 2021-11-05 08:18:09 +11:00
boardwalk.h Adding extra supported Boardwalk layout (#9341) 2020-06-09 17:22:28 -07:00
config.h Remove `DESCRIPTION`, B-D (#11513) 2021-01-15 05:00:04 +11:00
info.json Remove width, height and key_count from info.json (#14274) 2021-09-12 14:04:56 +10:00
readme.md [Keyboard] Boardwalk Refactor (#8122) 2020-02-08 10:25:50 -08:00
rules.mk Enabled Bootmagic Lite (#14573) 2021-10-07 14:49:16 +01:00

readme.md

Boardwalk

Boardwalk

The Boardwalk is a 60% ortholinear keyboard, designed around Ergodox keycap sets and to fit into many standard 60% cases. The project was inspired by OLKBs Atomic keyboard, which used larger 2u mods, but u/shensmobile decided to switch to 1.5u keys so that Ergodox sets would provide excellent compatibility. The rest of the board can be covered using standard key sizes from 60% sets.

  • Keyboard Maintainer: QMK Community
  • Hardware Supported: Boardwalk Ortholinear PCB
  • Hardware Availability: panc.co

Make example for this keyboard (after setting up your build environment):

make boardwalk:default

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.