qmk-dactyl-manuform-a/keyboards/nk65
Donald Kjer e756a21636
eeprom_stm32: implement high density wear leveling (#12567)
* eeprom_stm32: implement wear leveling
Update EECONFIG_MAGIC_NUMBER
eeprom_stm32: check emulated eeprom size is large enough
* eeprom_stm32: Increasing simulated EEPROM density on stm32
* Adding utility script to decode emulated eeprom
* Adding unit tests
* Applying qmk cformat changes
* cleaned up flash mocking
* Fix for stm32eeprom_parser.py checking via signature with wrong base
* Fix for nk65 keyboard

Co-authored-by: Ilya Zhuravlev <whatever@xyz.is>
Co-authored-by: zvecr <git@zvecr.com>
2021-08-23 23:15:34 +01:00
..
keymaps
v1_4 [Keyboard] NK65 rev 1.4 (#11991) 2021-03-04 21:15:41 -08:00
config.h eeprom_stm32: implement high density wear leveling (#12567) 2021-08-23 23:15:34 +01:00
halconf.h Fix up comments showing how to execute config migration. (#11621) 2021-01-20 02:19:36 +11:00
info.json
mcuconf.h Fix up comments showing how to execute config migration. (#11621) 2021-01-20 02:19:36 +11:00
nk65.c Move some led drivers to common folder (#13749) 2021-07-31 14:31:09 +01:00
nk65.h
readme.md [Keyboard] NK65 rev 1.4 (#11991) 2021-03-04 21:15:41 -08:00
rules.mk Various fixes from reorg of files (#14051) 2021-08-18 09:54:41 +10:00

readme.md

NK65

NK65

This is a standard fixed layout 65% PCB. It supports VIA and full per-key RGB.

Keyboard Maintainer: Yiancar and on GitHub
Hardware Supported: A 65% keyboard with STM32F303CC
Hardware Availability: https://novelkeys.xyz/

Due to the RGB implementation, the NK65 is currently not compatible with community layouts.

NOTE: For PCBs with revision v1.4 or later please use nk65/v1_4 in the make command.

Instructions

Build

Make example for this keyboard (after setting up your build environment):

make nk65:via

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.

Reset

  • Unplug
  • Hold Escape
  • Plug In
  • Unplug
  • Release Escape

Flash

  • Unplug
  • Hold Escape
  • Plug In
  • Flash using QMK Toolbox or dfu-util (make nk65:<keymap>:dfu-util)