qmk-dactyl-manuform-a/keyboards/mechmini/v1
Zach White c0dcee96a8
Initial list of keyboards to exclude from CI (#11213)
2020-12-21 15:38:39 +01:00
..
keymaps Cleanup Default Keymaps (#5442) 2019-03-19 12:57:40 -07:00
.noci Initial list of keyboards to exclude from CI (#11213) 2020-12-21 15:38:39 +01:00
config.h V-USB: Use manufacturer and product strings from config.h (#7797) 2020-03-26 13:11:32 +00:00
readme.md Rename keyboard-level readmes to lower-case (#10759) 2020-10-25 15:23:42 +00:00
rules.mk Remove `DEBUG_LEVEL` from V-USB rules.mk (#9117) 2020-05-17 21:37:04 +01:00
v1.c Remove custom matrix from PS2AVRGB boards (#7396) 2020-01-02 17:45:41 +11:00
v1.h Remove custom matrix from PS2AVRGB boards (#7396) 2020-01-02 17:45:41 +11:00

readme.md

Mechmini V1

A 40% ortholinear/staggered keyboard, that was originally bootmapper and can be ported to QMK following this readme. This version is no longer in production More info on MECHKEYS.

  • Keyboard Maintainer: QMK Community
  • Hardware Supported: Mechmini 1 PCB
  • Hardware Availability: Version 1 (Bootmapper) no longer in production MECHKEYS

Make example for this keyboard (after setting up your build environment):

make mechmini/v1:default

Flashing example for this keyboard (after setting up the bootloadHID flashing environment)

make mechmini/v1:default:flash

Reset Key: Hold down the key commonly programmed as L_Ctrl while plugging in the keyboard.

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.