qmk-dactyl-manuform-a/keyboards/mechwild/obe/obe.h

44 lines
1.8 KiB
C

/* Copyright 2021 Kyle McCreery
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
k55, k54, k53, k52, k51, k50, k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, \
k65, k59, k58, k57, k56, k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, \
k64, k69, k68, k63, k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, \
k62, k60, k67, k66, k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, \
k61, k40, k41, k42, k43, k44, k45, k46, k47, k48, k49 \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09 }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19 }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29 }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39 }, \
{ k40, k41, k42, k43, k44, k45, k46, k47, k48, k49 }, \
{ k50, k51, k52, k53, k54, k55, k56, k57, k58, k59 }, \
{ k60, k61, k62, k63, k64, k65, k66, k67, k68, k69 } \
}