qmk-dactyl-manuform-a/keyboards/handwired/tractyl_manuform/4x6_right/keymaps/drashna/keymap.c

118 lines
8.4 KiB
C

/* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "drashna.h"
// clang-format off
#define LAYOUT_4x6_right_wrapper(...) LAYOUT_4x6_right(__VA_ARGS__)
#define LAYOUT_4x6_right_base( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, \
K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A \
) \
LAYOUT_4x6_right_wrapper( \
SH_TT, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, SH_TT, \
LALT_T(KC_TAB), K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, RALT_T(K1B), \
OS_LSFT, CTL_T(K21), K22, K23, K24, K25, K26, K27, K28, K29, RCTL_T(K2A), OS_RSFT, \
OS_LGUI, OS_LALT, OS_RGUI, OS_RALT, \
KC_PSCR, KC_GRV, MEH_T(KC_BTN3), \
KC_SPC, OS_LGUI, KC_ENT, \
BK_LWER, TT(_MOUSE), TT(_MOUSE), DL_RAIS \
)
#define LAYOUT_base_wrapper(...) LAYOUT_4x6_right_base(__VA_ARGS__)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_DEFAULT_LAYER_1] = LAYOUT_base_wrapper(
_________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
_________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
_________________QWERTY_L3_________________, _________________QWERTY_R3_________________
),
[_DEFAULT_LAYER_2] = LAYOUT_base_wrapper(
______________COLEMAK_MOD_DH_L1____________, ______________COLEMAK_MOD_DH_R1____________,
______________COLEMAK_MOD_DH_L2____________, ______________COLEMAK_MOD_DH_R2____________,
______________COLEMAK_MOD_DH_L3____________, ______________COLEMAK_MOD_DH_R3____________
),
[_DEFAULT_LAYER_3] = LAYOUT_base_wrapper(
_________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
_________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
_________________COLEMAK_L3________________, _________________COLEMAK_R3________________
),
[_DEFAULT_LAYER_4] = LAYOUT_base_wrapper(
_________________DVORAK_L1_________________, _________________DVORAK_R1_________________,
_________________DVORAK_L2_________________, _________________DVORAK_R2_________________,
_________________DVORAK_L3_________________, _________________DVORAK_R3_________________
),
[_MOUSE] = LAYOUT_4x6_right(
_______, _______, _______, _______, _______, _______, KC_WH_U, _______, _______, _______, DPI_CONFIG, _______,
_______, _______, _______, _______, _______, _______, KC_WH_D, KC_BTN1, KC_BTN3, KC_BTN2, KC_BTN6, _______,
_______, _______, _______, _______, _______, _______, KC_BTN7, KC_BTN4, KC_BTN5, KC_BTN8, _______, _______,
_______, _______, _______, _______,
_______, _______, _______,
_______, _______, _______,
_______, _______, _______, _______
),
[_GAMEPAD] = LAYOUT_4x6_right(
KC_F1, KC_K, KC_Q, KC_W, KC_E, KC_R, _______, _______, _______, _______, _______, _______,
KC_TAB, KC_G, KC_A, KC_S, KC_D, KC_F, _______, _______, _______, _______, _______, _______,
KC_LCTL, KC_LSFT, KC_Z, KC_X, KC_C, KC_H, _______, _______, _______, _______, _______, _______,
KC_I, KC_T, TG_GAME, KC_NO,
KC_V, KC_O, _______,
KC_SPC, KC_P, _______,
KC_H, KC_LGUI, _______, _______
),
[_DIABLO] = LAYOUT_4x6_right(
KC_TAB, KC_S, KC_I, KC_F, KC_M, KC_T, _______, _______, _______, _______, _______, _______,
KC_Q, KC_1, KC_2, KC_3, KC_4, KC_G, _______, _______, _______, _______, _______, _______,
KC_LCTL, KC_D3_1, KC_D3_2, KC_D3_3, KC_D3_4, KC_Z, _______, _______, _______, _______, _______, _______,
KC_F, KC_L, KC_NO, TG_DBLO,
KC_DIABLO_CLEAR, KC_F, _______,
SFT_T(KC_SPC), KC_J, _______,
ALT_T(KC_Q), KC_LGUI, _______, _______
),
[_LOWER] = LAYOUT_4x6_right_wrapper(
KC_F12, _________________LOWER_L1__________________, _________________LOWER_R1__________________, KC_F11,
_______, _________________LOWER_L2__________________, _________________LOWER_R2__________________, KC_PIPE,
_______, _________________LOWER_L3__________________, _________________LOWER_R3__________________, _______,
_______, _______, _______, _______,
_______, _______, _______,
_______, _______, _______,
_______, _______, _______, _______
),
[_RAISE] = LAYOUT_4x6_right_wrapper(
KC_F12, _________________RAISE_L1__________________, _________________RAISE_R1__________________, KC_F11,
_______, _________________RAISE_L2__________________, _________________RAISE_R2__________________, KC_BSLS,
_______, _________________RAISE_L3__________________, _________________RAISE_R3__________________, _______,
_______, _______, _______, _______,
_______, _______, _______,
_______, _______, _______,
_______, _______, _______, _______
),
[_ADJUST] = LAYOUT_4x6_right_wrapper(
KC_MAKE, _________________ADJUST_L1_________________, _________________ADJUST_R1_________________, KC_RST,
VRSN, _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, EEP_RST,
UC_MOD, _________________ADJUST_L3_________________, _________________ADJUST_R3_________________, TG_MODS,
HPT_DWLI, HPT_DWLD, TG_GAME, TG_DBLO,
HPT_TOG, HPT_BUZ, KC_NUKE,
_______, _______, _______,
_______, _______, KC_NUKE, _______
),
};
// clang-format on