qmk-dactyl-manuform-a/users/jonavin/jonavin.c

365 lines
12 KiB
C

/* Copyright 2021 Jonavin Eng @Jonavin
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "jonavin.h"
#ifdef TD_LSFT_CAPSLOCK_ENABLE
// Tap once for shift, twice for Caps Lock but only if Win Key in not disabled
void dance_LSFT_finished(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1 || keymap_config.no_gui) {
register_code16(KC_LSFT);
} else {
register_code(KC_CAPS);
}
}
void dance_LSFT_reset(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1 || keymap_config.no_gui) {
unregister_code16(KC_LSFT);
} else {
unregister_code(KC_CAPS);
}
}
qk_tap_dance_action_t tap_dance_actions[] = {
// Tap once for shift, twice for Caps Lock
[TD_LSFT_CAPSLOCK] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS),
[TD_LSFT_CAPS_WIN] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_LSFT_finished, dance_LSFT_reset),
};
#endif // TD_LSFT_CAPSLOCK_ENABLE
// RGB NIGHT MODE
#ifdef RGB_MATRIX_ENABLE
static bool rgb_nightmode = false;
// Turn on/off NUM LOCK if current state is different
void activate_rgb_nightmode (bool turn_on) {
if (rgb_nightmode != turn_on) {
rgb_nightmode = !rgb_nightmode;
}
}
bool get_rgb_nightmode(void) {
return rgb_nightmode;
}
#endif // RGB_MATRIX_ENABLE
// TIMEOUTS
#ifdef IDLE_TIMEOUT_ENABLE
static uint16_t timeout_timer = 0;
static uint16_t timeout_counter = 0; //in minute intervals
static uint16_t timeout_threshold = TIMEOUT_THRESHOLD_DEFAULT;
uint16_t get_timeout_threshold(void) {
return timeout_threshold;
}
void timeout_reset_timer(void) {
timeout_timer = timer_read();
timeout_counter = 0;
};
void timeout_update_threshold(bool increase) {
if (increase && timeout_threshold < TIMEOUT_THRESHOLD_MAX) timeout_threshold++;
if (!increase && timeout_threshold > 0) timeout_threshold--;
};
void timeout_tick_timer(void) {
if (timeout_threshold > 0) {
if (timer_elapsed(timeout_timer) >= 60000) { // 1 minute tick
timeout_counter++;
timeout_timer = timer_read();
}
#ifdef RGB_MATRIX_ENABLE
if (timeout_threshold > 0 && timeout_counter >= timeout_threshold) {
rgb_matrix_disable_noeeprom();
}
#endif
} // timeout_threshold = 0 will disable timeout
}
__attribute__((weak)) void matrix_scan_keymap(void) {}
void matrix_scan_user(void) {
timeout_tick_timer();
matrix_scan_keymap();
}
#endif // IDLE_TIMEOUT_ENABLE
#ifdef ENCODER_ENABLE
#ifndef DYNAMIC_KEYMAP_LAYER_COUNT
#define DYNAMIC_KEYMAP_LAYER_COUNT 4 //default in case this is not already defined elsewhere
#endif
#ifndef ENCODER_DEFAULTACTIONS_INDEX
#define ENCODER_DEFAULTACTIONS_INDEX 0 // can select encoder index if there are multiple encoders
#endif
void encoder_action_volume(bool clockwise) {
if (clockwise)
tap_code(KC_VOLU);
else
tap_code(KC_VOLD);
}
void encoder_action_mediatrack(bool clockwise) {
if (clockwise)
tap_code(KC_MEDIA_NEXT_TRACK);
else
tap_code(KC_MEDIA_PREV_TRACK);
}
void encoder_action_navword(bool clockwise) {
if (clockwise)
tap_code16(LCTL(KC_RGHT));
else
tap_code16(LCTL(KC_LEFT));
}
void encoder_action_navpage(bool clockwise) {
if (clockwise)
tap_code16(KC_PGUP);
else
tap_code16(KC_PGDN);
}
// LAYER HANDLING
uint8_t selected_layer = 0;
uint8_t get_selected_layer(void) {
return selected_layer;
}
void encoder_action_layerchange(bool clockwise) {
if (clockwise) {
if(selected_layer < (DYNAMIC_KEYMAP_LAYER_COUNT - 1)) {
selected_layer ++;
layer_move(selected_layer);
}
} else {
if (selected_layer > 0) {
selected_layer --;
layer_move(selected_layer);
}
}
}
#ifdef RGB_MATRIX_ENABLE
void encoder_action_rgb_speed(bool clockwise) {
if (clockwise)
rgb_matrix_increase_speed_noeeprom();
else
rgb_matrix_decrease_speed_noeeprom();
}
void encoder_action_rgb_hue(bool clockwise) {
if (clockwise)
rgb_matrix_increase_hue_noeeprom();
else
rgb_matrix_decrease_hue_noeeprom();
}
void encoder_action_rgb_saturation(bool clockwise) {
if (clockwise)
rgb_matrix_increase_sat_noeeprom();
else
rgb_matrix_decrease_sat_noeeprom();
}
void encoder_action_rgb_brightness(bool clockwise) {
if (clockwise)
rgb_matrix_increase_val_noeeprom();
else
rgb_matrix_decrease_val_noeeprom();
}
void encoder_action_rgb_mode(bool clockwise) {
if (clockwise)
rgb_matrix_step_noeeprom();
else
rgb_matrix_step_reverse_noeeprom();
}
#elif defined(RGBLIGHT_ENABLE)
void encoder_action_rgb_speed(bool clockwise) {
if (clockwise)
rgblight_increase_speed_noeeprom();
else
rgblight_decrease_speed_noeeprom();
}
void encoder_action_rgb_hue(bool clockwise) {
if (clockwise)
rgblight_increase_hue_noeeprom();
else
rgblight_decrease_hue_noeeprom();
}
void encoder_action_rgb_saturation(bool clockwise) {
if (clockwise)
rgblight_increase_sat_noeeprom();
else
rgblight_decrease_sat_noeeprom();
}
void encoder_action_rgb_brightness(bool clockwise) {
if (clockwise)
rgblight_increase_val_noeeprom();
else
rgblight_decrease_val_noeeprom();
}
void encoder_action_rgb_mode(bool clockwise) {
if (clockwise)
rgblight_step_noeeprom();
else
rgblight_step_reverse_noeeprom();
}
#endif // RGB_MATRIX_ENABLE || RGBLIGHT_ENABLE
#endif // ENCODER_ENABLE
#if defined(ENCODER_ENABLE) && defined(ENCODER_DEFAULTACTIONS_ENABLE) // Encoder Functionality
__attribute__((weak)) bool encoder_update_keymap(uint8_t index, bool clockwise) { return true; }
bool encoder_update_user(uint8_t index, bool clockwise) {
if (!encoder_update_keymap(index, clockwise)) { return false; }
if (index != ENCODER_DEFAULTACTIONS_INDEX) {return true;} // exit if the index doesn't match
uint8_t mods_state = get_mods();
if (mods_state & MOD_BIT(KC_LSFT) ) { // If you are holding L shift, encoder changes layers
encoder_action_layerchange(clockwise);
} else if (mods_state & MOD_BIT(KC_RSFT) ) { // If you are holding R shift, Page up/dn
unregister_mods(MOD_BIT(KC_RSFT));
encoder_action_navpage(clockwise);
register_mods(MOD_BIT(KC_RSFT));
} else if (mods_state & MOD_BIT(KC_LCTL)) { // if holding Left Ctrl, navigate next/prev word
encoder_action_navword(clockwise);
} else if (mods_state & MOD_BIT(KC_LALT)) { // if holding Left Alt, change media next/prev track
encoder_action_mediatrack(clockwise);
} else {
switch(get_highest_layer(layer_state)) {
case _FN1:
#ifdef IDLE_TIMEOUT_ENABLE
timeout_update_threshold(clockwise);
#endif
break;
default:
encoder_action_volume(clockwise); // Otherwise it just changes volume
break;
}
}
return false;
}
#endif // ENCODER_ENABLE
// PROCESS KEY CODES
__attribute__ ((weak)) bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { return true; }
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (!process_record_keymap(keycode, record)) { return false; }
switch (keycode) {
case KC_00:
if (record->event.pressed) {
// when keycode KC_00 is pressed
SEND_STRING("00");
} else unregister_code16(keycode);
break;
case KC_WINLCK:
if (record->event.pressed) {
keymap_config.no_gui = !keymap_config.no_gui; //toggle status
} else unregister_code16(keycode);
break;
#ifdef IDLE_TIMEOUT_ENABLE
case RGB_TOI:
if(record->event.pressed) {
timeout_update_threshold(true);
} else unregister_code16(keycode);
break;
case RGB_TOD:
if(record->event.pressed) {
timeout_update_threshold(false); //decrease timeout
} else unregister_code16(keycode);
break;
#endif // IDLE_TIMEOUT_ENABLE
#ifdef RGB_MATRIX_ENABLE
case RGB_NITE:
if(record->event.pressed) {
rgb_nightmode = !rgb_nightmode;
} else unregister_code16(keycode);
break;
#endif // RGB_MATRIX_ENABLE
#ifdef EMOTICON_ENABLE
case EMO_SHRUG:
if (record->event.pressed) SEND_STRING("`\\_(\"/)_/`");
else unregister_code16(keycode);
break;
case EMO_CONFUSE:
if (record->event.pressed) SEND_STRING("(*_*)");
else unregister_code16(keycode);
break;
case EMO_TEARS:
if (record->event.pressed) SEND_STRING("(T_T)");
else unregister_code16(keycode);
break;
case EMO_NERVOUS:
if (record->event.pressed) SEND_STRING("(~_~;)");
else unregister_code16(keycode);
break;
case EMO_JOY:
if (record->event.pressed) SEND_STRING("(^o^)");
else unregister_code16(keycode);
break;
case EMO_SAD:
if (record->event.pressed) SEND_STRING(":'-(");
else unregister_code16(keycode);
break;
#endif // EMOTICON_ENABLE
default:
if (record->event.pressed) {
#ifdef RGB_MATRIX_ENABLE
rgb_matrix_enable();
#endif
#ifdef IDLE_TIMEOUT_ENABLE
timeout_reset_timer(); //reset activity timer
#endif
}
break;
}
return true;
};
// Turn on/off NUM LOCK if current state is different
void activate_numlock(bool turn_on) {
if (IS_HOST_LED_ON(USB_LED_NUM_LOCK) != turn_on) {
tap_code(KC_NUMLOCK);
}
}
// INITIAL STARTUP
__attribute__ ((weak)) void keyboard_post_init_keymap(void) {}
void keyboard_post_init_user(void) {
keyboard_post_init_keymap();
#ifdef STARTUP_NUMLOCK_ON
activate_numlock(true); // turn on Num lock by default so that the numpad layer always has predictable results
#endif // STARTUP_NUMLOC_ON
#ifdef IDLE_TIMEOUT_ENABLE
timeout_timer = timer_read(); // set inital time for ide timeout
#endif
}