qmk-dactyl-manuform-a/keyboards/bpiphany/sixshooter
Ryan 36bc3c867e
Remove redundant `UNICODE_ENABLE = no` in keyboard-level rules.mk (#14633)
2021-09-30 08:14:21 +10:00
..
keymaps/default
config.h Remove unused `IS_COMMAND()` instances and Magic Key definitions (#14610) 2021-09-26 02:57:20 -07:00
info.json Remove width, height and key_count from info.json (#14274) 2021-09-12 14:04:56 +10:00
readme.md
rules.mk Remove redundant `UNICODE_ENABLE = no` in keyboard-level rules.mk (#14633) 2021-09-30 08:14:21 +10:00
sixshooter.c Remove empty override functions (#14312) 2021-09-05 21:36:31 +01:00
sixshooter.h [Keyboard] Use DIRECT_PINS instead of empty MATRIX_ROW_PINS: sixshooter (#8130) 2020-02-10 17:22:37 -08:00

readme.md

The Six Shooter

A PCB for the CM Storm switch tester utilizing a Teensy 2.0 designed by Bpiphany. Because the PCB was designed with individual pins for each LED, there are custom keycodes (SS_LON and SS_LOFF) for turning on and off the backlight LEDs.

Keyboard Maintainer: QMK Community
Hardware Supported: Six Shooter PCB, Teensy 2.0
Hardware Availability: GeekHack.org

Make example for this keyboard (after setting up your build environment):

make bpiphany/sixshooter:default

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.