qmk-dactyl-manuform-a/quantum/template
Gabriel Young a64ae10662 Update existing keymaps
Update existing keymaps to enable MIDI_BASIC functionality.  Also added
an option MIDI_ENABLE_STRICT to be strict about keycode use (which also
reduces memory footprint at runtime)
2017-02-25 20:41:13 -08:00
..
keymaps/default Document size added by MIDI_ENABLE (~3800 bytes according to my experiments) 2017-02-19 17:45:08 -08:00
Makefile Fix the template for the Makefile/rules.mk split 2016-08-20 03:56:45 +03:00
config.h Update existing keymaps 2017-02-25 20:41:13 -08:00
readme.md Fix the keyboard template with new make syntax 2016-08-27 23:31:15 +03:00
rules.mk Implement faux-clicky feature 2017-02-13 08:03:07 +07:00
template.c fixes quantum template (actually) 2016-07-07 12:22:10 -04:00
template.h Backlight abstraction and other changes (#439) 2016-06-23 22:18:20 -04:00

readme.md

%KEYBOARD% keyboard firmware

Quantum MK Firmware

For the full Quantum feature list, see the parent readme.

Building

Download or clone the whole firmware and navigate to the keyboards/%KEYBOARD% folder. Once your dev env is setup, you'll be able to type make to generate your .hex - you can then use the Teensy Loader to program your .hex file.

Depending on which keymap you would like to use, you will have to compile slightly differently.

Default

To build with the default keymap, simply run make default.

Other Keymaps

Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files.

To build the firmware binary hex file with a keymap just do make with a keymap like this:

$ make [default|jack|<name>]

Keymaps follow the format <name>.c and are stored in the keymaps folder.