qmk-dactyl-manuform-a/keyboards/pimentoso/paddino02
James Young 314ef9df03
Pimentoso Paddino02 clean-up (#12263)
* fork rules.mk to be version-specific

* remove pimentoso/paddino02 as a keyboard target

This commit makes it so QMK API doesn't identify pimentoso/paddino02 as a build target on its own, because there's no actionable code here.

* add image to readme.md

* unify rules.mk files to QMK AVR template

- remove Bootloader selection comment block
- sort Build Option rules
- unify inline comments
2021-03-16 23:00:43 -07:00
..
rev1 Pimentoso Paddino02 clean-up (#12263) 2021-03-16 23:00:43 -07:00
rev2 Pimentoso Paddino02 clean-up (#12263) 2021-03-16 23:00:43 -07:00
config.h [Keyboard] Add pimentoso/paddino02 (#8756) 2020-04-25 15:45:55 -07:00
readme.md Pimentoso Paddino02 clean-up (#12263) 2021-03-16 23:00:43 -07:00

readme.md

Paddino02

Paddino02

10-keys DIY mechanical macropad/gamepad. Features staggered columns, 2 thumb keys, symmetric PCB (you can build right-handed and left-handed versions with the same PCB).

Project page on GitHub, with build steps and 3d-printable files:

https://github.com/Pimentoso/Paddino02

  • Keyboard Maintainer: Michele Ferri
  • Hardware Supported: Paddino02 PCB rev1, rev2 + Arduino Pro Micro
  • Hardware Availability: the PCB is open source and can be freely printed at websites such as JLCPCB

To compile:

make pimentoso/paddino02/rev2/right:default

make pimentoso/paddino02/rev2/left:default

make pimentoso/paddino02/rev1:default (legacy version of the PCB)

To flash:

make pimentoso/paddino02/rev2/right:default:flash

make pimentoso/paddino02/rev2/left:default:flash

make pimentoso/paddino02/rev1:default:flash (legacy version of the PCB)

Default keymap

Keymap

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.