qmk-dactyl-manuform-a/keyboards/exclusive/e6v2/oe_bmc
fauxpark 2557bc8e6f
Remove custom matrix from PS2AVRGB boards (#7396)
* Remove custom matrix from PS2AVRGB boards

* Add custom backlight.c to SRC for bminiex, for now

* Add missing DIODE_DIRECTIONs
2020-01-02 17:45:41 +11:00
..
keymaps/default Remove custom matrix from PS2AVRGB boards (#7396) 2020-01-02 17:45:41 +11:00
config.h [Keyboard] E6V2 BMC OE (#5908) 2019-05-19 09:51:56 -07:00
info.json [Keyboard] E6V2 BMC OE (#5908) 2019-05-19 09:51:56 -07:00
oe_bmc.c Convert some PS2AVRGB boards to I2C WS2812 driver (#7241) 2019-11-04 16:05:03 -08:00
oe_bmc.h [Keyboard] E6V2 BMC OE (#5908) 2019-05-19 09:51:56 -07:00
readme.md [Keyboard] Update ATmega32A readme files to match template (#7462) 2019-11-23 20:42:20 -08:00
rules.mk Convert some PS2AVRGB boards to I2C WS2812 driver (#7241) 2019-11-04 16:05:03 -08:00
usbconfig.h Set device version from config.h for V-USB boards (#7316) 2019-11-15 10:21:53 +11:00

readme.md

E6-V2 Bootmapper Client (ps2avrgb) OE

These docs are for the BMC version of the E6-V2 PCB sold during Round 1 which has an atmega32a microcontroller. Please do not flash this .hex file on your atmega32u4 equipped E6-V2 or your E6V2 BMC from Round 2.

Make example for this keyboard (after setting up your build environment):

make exclusive/e6v2/oe_bmc:default

Flashing example for this keyboard (after setting up the bootloadHID flashing environment)

make exclusive/e6v2/oe_bmc:default:flash

Reset Key: Hold down the key located at K00, commonly programmed as left control while plugging in the keyboard.

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.