qmk-dactyl-manuform-a/quantum/audio
avatak 8dd1dab7cb Added two songs to song_list.h (FF Prelude and To Boldly Go) (#5252)
Adds FF_Prelude (from most Final Fantasy games) and TO_BOLDLY_GO (a melody from the main themes of Star Trek TNG and the original series)
2019-02-28 12:35:42 -08:00
..
audio.c Store Clicky status in EEPROM 2018-09-25 13:28:36 -07:00
audio.h Add functions so you can configure programatically 2018-09-25 13:28:36 -07:00
audio_arm.c Stop all notes on startup, if there is no song and audio is disabled to prevent continouse tone (#5173) 2019-02-18 12:32:38 -08:00
audio_pwm.c Clarify the quantum license (#1042) 2017-03-28 15:20:36 -07:00
luts.c Clueboard 60% support (#1746) 2017-09-29 16:17:30 -07:00
luts.h Clueboard 60% support (#1746) 2017-09-29 16:17:30 -07:00
muse.c Adds support for Planck Rev 6 (#2666) 2018-07-16 11:48:31 -04:00
muse.h Adds support for Planck Rev 6 (#2666) 2018-07-16 11:48:31 -04:00
musical_notes.h Changed rest note (#4837) 2019-01-13 08:50:23 -08:00
song_list.h Added two songs to song_list.h (FF Prelude and To Boldly Go) (#5252) 2019-02-28 12:35:42 -08:00
voices.c no glide 2017-06-27 14:20:53 -04:00
voices.h Clueboard 60% support (#1746) 2017-09-29 16:17:30 -07:00
wave.h Clarify the quantum license (#1042) 2017-03-28 15:20:36 -07:00