qmk-dactyl-manuform-a/keyboards/nightmare
Ryan 36bc3c867e
Remove redundant `UNICODE_ENABLE = no` in keyboard-level rules.mk (#14633)
2021-09-30 08:14:21 +10:00
..
keymaps [Keymap] add brandonschlack userspace and keymaps (#10411) 2020-11-04 21:55:03 -08:00
config.h Remove unused `IS_COMMAND()` instances and Magic Key definitions (#14610) 2021-09-26 02:57:20 -07:00
info.json Remove width, height and key_count from info.json (#14274) 2021-09-12 14:04:56 +10:00
nightmare.c Remove empty override functions (#14312) 2021-09-05 21:36:31 +01:00
nightmare.h [Keyboard] Add Crossed Keys/Keyhive Nightmare (#6796) 2019-09-25 14:20:20 -07:00
readme.md
rules.mk Remove redundant `UNICODE_ENABLE = no` in keyboard-level rules.mk (#14633) 2021-09-30 08:14:21 +10:00

readme.md

Crossed Keys Nightmare

Crossed Keys Nightmare

A 50% pseudo-TMO50 clone with an adjusted bottom row, designed on the cheap with a Pro Micro and 3D Printed case.

Keyboard Maintainer: cfbender
Hardware Supported: Nightmare case and PCB
Hardware Availability: GitHub

Make example for this keyboard (after setting up your build environment):

make nightmare:default

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.