a872faa53e
* enable velocikey for my userspace and explicitly for my 75% layout * add guards to only turn on RGB stuff if the RGB pin is actually defined * update 60_ansi keymap * update the 60_ansi_split_bs_rshift keymap * update 66_ansi keymap * update docs * Update layouts/community/60_ansi/mechmerlin-ansi/keymap.c Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com> * Update layouts/community/60_ansi_split_bs_rshift/mechmerlin-split/keymap.c Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com> * Update layouts/community/60_ansi_split_bs_rshift/mechmerlin-split/keymap.c Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com> * Update layouts/community/66_ansi/mechmerlin/keymap.c Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com> * Update layouts/community/60_ansi_split_bs_rshift/mechmerlin-split/keymap.c Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com> * Update layouts/community/60_ansi/mechmerlin-ansi/keymap.c Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com> * Update layouts/community/60_ansi/mechmerlin-ansi/keymap.c Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com> * remove my attempt to find a good way to detect this * move audio clicky into user space and do feature setting per keyboard * fixup 66_ansi keymap * update changelog * update readme |
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.. | ||
333fred | ||
_example | ||
arkag | ||
bbaserdem | ||
billypython | ||
bocaj | ||
dhertz | ||
doogle999 | ||
drashna | ||
dudeofawesome | ||
edvorakjp | ||
ericgebhart | ||
gordon | ||
ishtob | ||
jackhumbert | ||
jarred | ||
kageurufu | ||
konstantin | ||
kuatsure | ||
losinggeneration | ||
mechmerlin | ||
mtdjr | ||
not-quite-neo | ||
replicaJunction | ||
romus | ||
sigma | ||
spacebarracecar | ||
stanrc85 | ||
talljoe | ||
turbomech | ||
vosechu | ||
wanleg | ||
xtonhasvim | ||
zer09 | ||
readme.md |
readme.md
User space
This is a place for users to put code that they might use between keyboards. If you build the keymap mine
, /users/mine/rules.mk
will be included in your build, and /users/mine/
will be in your path - keep these things in mind when naming your files and referencing them from other places.