* redo make args to use colons, better folder structuring system [skip ci] * don't put spaces after statements - hard lessons in makefile development * fix-up some other rules.mk * give travis a chance * reset KEYMAPS variable * start converting keyboards to new system * try making all with travis * redo make args to use colons, better folder structuring system [skip ci] * don't put spaces after statements - hard lessons in makefile development * fix-up some other rules.mk * give travis a chance * reset KEYMAPS variable * start converting keyboards to new system * try making all with travis * start to update readmes and keyboards * look in keyboard directories for board.mk * update visualizer rules * fix up some other keyboards/keymaps * fix arm board ld includes * fix board rules * fix up remaining keyboards * reset layout variable * reset keyboard_layouts * fix remainging keymaps/boards * update readmes, docs * add note to makefile error * update readmes * remove planck keymap warnings * update references and docs * test out tarvis build stages * don't use stages for now * don't use stages for now |
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keymap.c | ||
readme.md |
readme.md
KMontag42's XD60/XD64 Keymap and Layout
Additional Notes
This layout is WIP for me as I use my shiny new keyboard more and more. I will work to keep this updated.
Notable features
- Arrows only on the bottom row ** i prefer vim style movement, so this works well for me
- Layer based RGB lighting ** i use rgb lights to determine what layer is currently active
- Maximum key usage ** unless someone tells me otherwise, I believe this is the maximum number of keys the board can support without PCB modding
- I use emacs, which could account for some of the oddities in my layout and macros
Build
To build the default keymap, simply run make xd60:kmontag42
.