qmk-dactyl-manuform-a/keyboards/wsk/gothic70
Nate Stein ed8d1d1ae7
Add VIA Keymap for Worldspawn Gothic70. (#10617)
* Add VIA Keymap for Worldspawn Gothic70.

* Prevent LEDs from turning on at startup.

* Add license header to keymap.

* Fix Keymap Formatting.
2020-11-09 16:30:31 -08:00
..
keymaps Add VIA Keymap for Worldspawn Gothic70. (#10617) 2020-11-09 16:30:31 -08:00
config.h Add VIA Keymap for Worldspawn Gothic70. (#10617) 2020-11-09 16:30:31 -08:00
gothic70.c [Keyboard] adding keyboard: gothic70 (#7982) 2020-02-07 19:34:37 -08:00
gothic70.h [Keyboard] adding keyboard: gothic70 (#7982) 2020-02-07 19:34:37 -08:00
info.json [Keyboard] adding keyboard: gothic70 (#7982) 2020-02-07 19:34:37 -08:00
readme.md [Keyboard] adding keyboard: gothic70 (#7982) 2020-02-07 19:34:37 -08:00
rules.mk Miscellaneous stuff: remove clang-complete and autocomplete.sh, fix some rules.mk comments (#8784) 2020-04-15 02:03:49 -07:00

readme.md

Gothic70

Gothic70

An Alice style board with arrowkeys, based on the Fate Arisu layout.

Make example for this keyboard (after setting up your build environment):

make wsk/gothic70:default

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide