277 lines
7.2 KiB
C
277 lines
7.2 KiB
C
/* Copyright 2016-2018 Erez Zukerman, Jack Humbert, Yiancar
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#if defined(__AVR__)
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# include <avr/pgmspace.h>
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# include <avr/io.h>
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# include <avr/interrupt.h>
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#endif
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#if defined(PROTOCOL_CHIBIOS)
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# include "hal.h"
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#endif
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#include "wait.h"
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#include "matrix.h"
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#include "keymap.h"
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#ifdef BACKLIGHT_ENABLE
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# ifdef LED_MATRIX_ENABLE
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# include "ledmatrix.h"
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# else
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# include "backlight.h"
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# endif
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#endif
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#if defined(RGBLIGHT_ENABLE)
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# include "rgblight.h"
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#elif defined(RGB_MATRIX_ENABLE)
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// Dummy define RGBLIGHT_MODE_xxxx
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# define RGBLIGHT_H_DUMMY_DEFINE
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# include "rgblight.h"
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#endif
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#ifdef RGB_MATRIX_ENABLE
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# include "rgb_matrix.h"
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#endif
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#include "action_layer.h"
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#include "eeconfig.h"
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#include "bootloader.h"
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#include "timer.h"
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#include "config_common.h"
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#include "led.h"
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#include "action_util.h"
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#include "print.h"
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#include "send_string_keycodes.h"
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#include "suspend.h"
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#include <stddef.h>
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#include <stdlib.h>
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extern layer_state_t default_layer_state;
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#ifndef NO_ACTION_LAYER
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extern layer_state_t layer_state;
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#endif
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#if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
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# include "process_midi.h"
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#endif
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#ifdef AUDIO_ENABLE
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# include "audio.h"
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# include "process_audio.h"
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# ifdef AUDIO_CLICKY
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# include "process_clicky.h"
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# endif
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#endif
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#ifdef STENO_ENABLE
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# include "process_steno.h"
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#endif
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#if defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))
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# include "process_music.h"
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#endif
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#ifdef LEADER_ENABLE
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# include "process_leader.h"
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#endif
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#ifdef UNICODE_ENABLE
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# include "process_unicode.h"
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#endif
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#ifdef UCIS_ENABLE
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# include "process_ucis.h"
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#endif
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#ifdef UNICODEMAP_ENABLE
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# include "process_unicodemap.h"
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#endif
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#ifdef TAP_DANCE_ENABLE
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# include "process_tap_dance.h"
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#endif
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#ifdef PRINTING_ENABLE
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# include "process_printer.h"
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#endif
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#ifdef AUTO_SHIFT_ENABLE
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# include "process_auto_shift.h"
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#endif
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#ifdef COMBO_ENABLE
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# include "process_combo.h"
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#endif
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#ifdef KEY_LOCK_ENABLE
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# include "process_key_lock.h"
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#endif
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#ifdef TERMINAL_ENABLE
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# include "process_terminal.h"
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#else
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# include "process_terminal_nop.h"
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#endif
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#ifdef SPACE_CADET_ENABLE
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# include "process_space_cadet.h"
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#endif
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#ifdef MAGIC_KEYCODE_ENABLE
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# include "process_magic.h"
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#endif
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#ifdef HD44780_ENABLE
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# include "hd44780.h"
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#endif
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#ifdef HAPTIC_ENABLE
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# include "haptic.h"
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#endif
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#ifdef OLED_DRIVER_ENABLE
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# include "oled_driver.h"
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#endif
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#ifdef DIP_SWITCH_ENABLE
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# include "dip_switch.h"
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#endif
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#ifdef DYNAMIC_MACRO_ENABLE
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# include "process_dynamic_macro.h"
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#endif
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// Function substitutions to ease GPIO manipulation
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#if defined(__AVR__)
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typedef uint8_t pin_t;
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# define setPinInput(pin) (DDRx_ADDRESS(pin) &= ~_BV((pin)&0xF))
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# define setPinInputHigh(pin) (DDRx_ADDRESS(pin) &= ~_BV((pin)&0xF), PORTx_ADDRESS(pin) |= _BV((pin)&0xF))
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# define setPinInputLow(pin) _Static_assert(0, "AVR processors cannot implement an input as pull low")
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# define setPinOutput(pin) (DDRx_ADDRESS(pin) |= _BV((pin)&0xF))
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# define writePinHigh(pin) (PORTx_ADDRESS(pin) |= _BV((pin)&0xF))
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# define writePinLow(pin) (PORTx_ADDRESS(pin) &= ~_BV((pin)&0xF))
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# define writePin(pin, level) ((level) ? writePinHigh(pin) : writePinLow(pin))
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# define readPin(pin) ((bool)(PINx_ADDRESS(pin) & _BV((pin)&0xF)))
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#elif defined(PROTOCOL_CHIBIOS)
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typedef ioline_t pin_t;
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# define setPinInput(pin) palSetLineMode(pin, PAL_MODE_INPUT)
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# define setPinInputHigh(pin) palSetLineMode(pin, PAL_MODE_INPUT_PULLUP)
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# define setPinInputLow(pin) palSetLineMode(pin, PAL_MODE_INPUT_PULLDOWN)
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# define setPinOutput(pin) palSetLineMode(pin, PAL_MODE_OUTPUT_PUSHPULL)
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# define writePinHigh(pin) palSetLine(pin)
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# define writePinLow(pin) palClearLine(pin)
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# define writePin(pin, level) ((level) ? writePinHigh(pin) : writePinLow(pin))
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# define readPin(pin) palReadLine(pin)
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#endif
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#define SEND_STRING(string) send_string_P(PSTR(string))
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#define SEND_STRING_DELAY(string, interval) send_string_with_delay_P(PSTR(string), interval)
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extern const bool ascii_to_shift_lut[128];
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extern const bool ascii_to_altgr_lut[128];
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extern const uint8_t ascii_to_keycode_lut[128];
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void send_string(const char *str);
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void send_string_with_delay(const char *str, uint8_t interval);
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void send_string_P(const char *str);
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void send_string_with_delay_P(const char *str, uint8_t interval);
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void send_char(char ascii_code);
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// For tri-layer
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void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3);
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layer_state_t update_tri_layer_state(layer_state_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3);
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void set_single_persistent_default_layer(uint8_t default_layer);
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void tap_random_base64(void);
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#define IS_LAYER_ON(layer) (layer_state & (1UL << (layer)))
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#define IS_LAYER_OFF(layer) (~layer_state & (1UL << (layer)))
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void matrix_init_kb(void);
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void matrix_scan_kb(void);
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void matrix_init_user(void);
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void matrix_scan_user(void);
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uint16_t get_record_keycode(keyrecord_t *record);
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uint16_t get_event_keycode(keyevent_t event);
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bool process_action_kb(keyrecord_t *record);
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bool process_record_kb(uint16_t keycode, keyrecord_t *record);
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bool process_record_user(uint16_t keycode, keyrecord_t *record);
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#ifndef BOOTMAGIC_LITE_COLUMN
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# define BOOTMAGIC_LITE_COLUMN 0
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#endif
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#ifndef BOOTMAGIC_LITE_ROW
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# define BOOTMAGIC_LITE_ROW 0
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#endif
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void bootmagic_lite(void);
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void reset_keyboard(void);
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void startup_user(void);
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void shutdown_user(void);
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void register_code16(uint16_t code);
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void unregister_code16(uint16_t code);
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void tap_code16(uint16_t code);
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#ifdef BACKLIGHT_ENABLE
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void backlight_init_ports(void);
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void backlight_task(void);
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void backlight_task_internal(void);
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void backlight_on(pin_t backlight_pin);
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void backlight_off(pin_t backlight_pin);
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# ifdef BACKLIGHT_BREATHING
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void breathing_task(void);
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void breathing_enable(void);
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void breathing_pulse(void);
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void breathing_disable(void);
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void breathing_self_disable(void);
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void breathing_toggle(void);
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bool is_breathing(void);
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void breathing_intensity_default(void);
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void breathing_period_default(void);
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void breathing_period_set(uint8_t value);
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void breathing_period_inc(void);
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void breathing_period_dec(void);
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# endif
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#endif
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void send_dword(uint32_t number);
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void send_word(uint16_t number);
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void send_byte(uint8_t number);
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void send_nibble(uint8_t number);
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uint16_t hex_to_keycode(uint8_t hex);
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void led_set_user(uint8_t usb_led);
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void led_set_kb(uint8_t usb_led);
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bool led_update_user(led_t led_state);
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bool led_update_kb(led_t led_state);
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void api_send_unicode(uint32_t unicode);
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