qmk-dactyl-manuform-a/keyboards/1upkeyboards/super16
swreinehr 57de9e65ef
Super 16 Puzzle Game (#8306)
* 15/16 game with lights for the super 16

* Updated readme with style

* adding comments and initial style to keymap

trying to make the code look prettier, need to test by redownloading

* Final style revisions before pull request

* formatting changes, removed config.h

* modified rules.mk, works with changes in PR8314

* formatting

no number of spaces is enough for a newline, whoops

Co-Authored-By: Ryan <fauxpark@gmail.com>

* Update keyboards/1upkeyboards/super16/keymaps/15game/keymap.c

Co-Authored-By: Ryan <fauxpark@gmail.com>

* Update keyboards/1upkeyboards/super16/keymaps/15game/keymap.c

Co-Authored-By: Ryan <fauxpark@gmail.com>

* Update keyboards/1upkeyboards/super16/keymaps/15game/keymap.c

Co-Authored-By: Ryan <fauxpark@gmail.com>

Co-authored-by: Sam Reinehr <swreinehr@mines.edu>
Co-authored-by: Ryan <fauxpark@gmail.com>
2020-03-07 00:15:44 +00:00
..
keymaps Super 16 Puzzle Game (#8306) 2020-03-07 00:15:44 +00:00
config.h [Keyboard] Switch to RGB Matrix for Super16 (#8305) 2020-03-04 18:19:39 +00:00
info.json [Keyboard] Update 1upkeyboards/super16 with code from vendor (#5645) 2019-04-19 10:43:15 -07:00
readme.md [Keyboard] New Macropad: 1upkeyboards super16 (#5039) 2019-02-04 15:08:37 -08:00
rules.mk [Keyboard] Switch to RGB Matrix for Super16 (#8305) 2020-03-04 18:19:39 +00:00
super16.c [Keyboard] Forget to ifdef Super16 led config (#8314) 2020-03-04 19:46:03 +00:00
super16.h [Keyboard] Update 1upkeyboards/super16 with code from vendor (#5645) 2019-04-19 10:43:15 -07:00

readme.md

Super 16 Macro Pad

A 4x4 macropad with RGB underglow.

Keyboard Maintainer: MechMerlin
Hardware Supported: Super 16 Macropad
Hardware Availability: 1upkeyboards

Make example for this keyboard (after setting up your build environment):

make 1upkeyboards/super16:default

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.