qmk-dactyl-manuform-a/keyboard/ergodox_ez
Jack Humbert 6485c7d7da nkro info 2015-11-05 12:07:03 -05:00
..
keymaps Adds Hyper key, tweaks ErgoDox EZ default keymap 2015-10-29 00:16:53 +02:00
Makefile nkro info 2015-11-05 12:07:03 -05:00
README.md Initial working version of ErgoDox EZ layout using new syntax 2015-10-28 02:55:28 +02:00
config.h Fixes rolling combos for mod-tap keys 2015-10-28 04:19:13 +02:00
ergodox_ez.c More work on ErgoDox EZ default keymap 2015-10-28 04:07:15 +02:00
ergodox_ez.h More work on ErgoDox EZ default keymap 2015-10-28 04:07:15 +02:00
i2cmaster.h [Jack & Erez] Comments + tiny updates and cleanup 2015-10-27 00:54:46 +02:00
matrix.c More work on ErgoDox EZ default keymap 2015-10-28 04:07:15 +02:00
reference_compiled_default_firmware.hex Adds Hyper key, tweaks ErgoDox EZ default keymap 2015-10-29 00:16:53 +02:00
twimaster.c [Jack & Erez] Comments + tiny updates and cleanup 2015-10-27 00:54:46 +02:00

README.md

Some tips on navigating the Quantum codebase

These are the keycodes you're looking for

Let's say you want a certain key in your layout to send a colon; to figure out what keycode to use to make it do that, you're going to need quantum/keymap_common.h.

That file contains a big list of all of the special, fancy keys (like, being able to shend % on its own and whatnot).

If you want to send a plain vanilla key, you can look up its code under doc/keycode.txt. That's where all the boring keys hang out.