qmk-dactyl-manuform-a/keyboards/aleblazer/zodiark
Aleblazer 86e28b4db8
Adding Zodiark Split keyboard (#11837)
* Adding Files for Zodiark

* zodiark.h and keymap.c layout corrections

* Apply suggestions from code review

Applied all suggestions from zvecr.

Co-authored-by: Joel Challis <git@zvecr.com>

* Applied all suggestions from fauxpark

Co-authored-by: Ryan <fauxpark@gmail.com>

* Defined matrix driver

* Update keymap with GPL2

* Added GPL2+ to All keymap.c, cleaned up config.h, and removed the rgbmatrixwip keymap

* Apply suggestions from code review

Removed the two lines from the config.h and changed to the smaller resolution picture on the Readme.

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>

* Added VIA keymap

* Corrected VIA Keymap oled.c

Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
2021-03-06 18:56:48 +00:00
..
keymaps Adding Zodiark Split keyboard (#11837) 2021-03-06 18:56:48 +00:00
config.h Adding Zodiark Split keyboard (#11837) 2021-03-06 18:56:48 +00:00
info.json Adding Zodiark Split keyboard (#11837) 2021-03-06 18:56:48 +00:00
readme.md Adding Zodiark Split keyboard (#11837) 2021-03-06 18:56:48 +00:00
rules.mk Adding Zodiark Split keyboard (#11837) 2021-03-06 18:56:48 +00:00
zodiark.c Adding Zodiark Split keyboard (#11837) 2021-03-06 18:56:48 +00:00
zodiark.h Adding Zodiark Split keyboard (#11837) 2021-03-06 18:56:48 +00:00

readme.md

Zodiark Keyboard

Zodiark Split

A split keyboard with 5x7 including a thumbcluster, encoders on each side, per key RGB, and 2x I2C headers per side, supporiting 1.3"/.96" 128x64 OLEDs (the 1.3" is an SSH1106 OLED, refer to QMK documentation for limitations), .91" 128x32 OLEDs.

Make example for this keyboard (after setting up your build environment):

make zodiark:default

Flashing example for this keyboard:

make zodiark:default:flash

Remove TRRS cable from halves, plug into one side, press reset button when asked. Repeat process on the other side.

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.

Credit to Sofle and Josef Adamcik josef.adamcik@gmail.com for OLED and layer code.