qmk-dactyl-manuform-a/keyboards/a_dux/a_dux.h

48 lines
1.7 KiB
C

/* Copyright 2018-2020 ENDO Katsuhiro <ka2hiro@curlybracket.co.jp> David Philip Barr <@davidphilipbarr> Pierre Chevalier <pierrechevalier83@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
// readability
#define ___ KC_NO
#define LAYOUT( \
L01, L02, L03, L04, L05, R01, R02, R03, R04, R05, \
L06, L07, L08, L09, L10, R06, R07, R08, R09, R10, \
L11, L12, L13, L14, L15, R11, R12, R13, R14, R15, \
L16, L17, R16, R17 \
) \
{ \
{ L01, L02, L03, L04, L05 }, \
{ L06, L07, L08, L09, L10 }, \
{ L11, L12, L13, L14, L15 }, \
{ L16, L17, ___, ___, ___ }, \
{ R01, R02, R03, R04, R05 }, \
{ R06, R07, R08, R09, R10 }, \
{ R11, R12, R13, R14, R15 }, \
{ R16, R17, ___, ___, ___ } \
}