a03aa301de
* disambiguate Bootmagic rules in keymaps The files edited by this commit were added at a point in time where `BOOTMAGIC_ENABLE = yes` enabled full Bootmagic. This commit edits the files to specify that full Bootmagic is intended. * remove BOOTMAGIC_ENABLE=full setting * unify commented BOOTMAGIC_ENABLE rules in keyboards Explicitly sets `BOOTMAGIC_ENABLE = no` in keyboards where the rule was commented out. Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;#[ \t]*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-zA-Z]\+\).*;\1 = no # Virtual DIP switch configuration;g' {} + ``` * remove commented Bootmagic rules from keymap/user level Command: ``` find keyboards/ layouts/ users/ -type f -name 'rules.mk' -exec sed -i -e '/#.*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*/d' {} + ``` * update keyboard BOOTMAGIC_ENABLE rule formatting Sets the formatting of BOOTMAGIC_ENABLE rules to `BOOTMAGIC_ENABLE = [value]`, without the inline comments (which will be replaced later). Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + ``` * update keyboards' BOOTMAGIC_ENABLE settings Updates keyboard `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used. Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = \)full;\1lite;g' '{}' + ``` * update keymap/user BOOTMAGIC_ENABLE settings Updates keymap/user `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used. Commands: ``` find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' + find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' + ``` * remove and replace inline comments in keyboards and keymap/user files Removes and replaces the inline comments, which have been updated to read `Enable Bootmagic Lite`. Commands: ``` find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = lite\);\1 # Enable Bootmagic Lite;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = yes\);\1 # Enable Bootmagic Lite;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = no\);\1 # Enable Bootmagic Lite;g' '{}' + ``` * rename improperly named makefiles Some files intended to be used as makefiles had improper names causing them to not be used as intended when building. This commit corrects the filenames of the affected files. * update renamed file with new rule formatting * update QMK's template files Updates QMK's `rules.mk` templates to use the new inline comment. * update QMK Docs - remove documentation of full Bootmagic - update links to Bootmagic Lite doc - add doc for Magic Keycodes * rules.mk patch for coarse/ixora and coarse/vinta |
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.. | ||
keymaps/default | ||
config.h | ||
frenchdev.c | ||
frenchdev.h | ||
info.json | ||
matrix.c | ||
readme.md | ||
rules.mk |
readme.md
Frenchdev : My take on a splitted keyboard for dev and french language
Concept based on
with the added possibility to connect up to 6 external switches like pedals, and somewhat like the katy, not all keys are on the same level for easier reach.
Photos
- default layout
- editable layout on keyboard layout editor (keys placement is NOT precise on this)
- the thing when finished
- concept and cardboard mockup
Build instructions
docker run --rm -e keymap=default -e keyboard=frenchdev --rm -v D:/Repositories/qmk:/qmk:rw edasque/qmk_firmware
Laser-cuttable file
There is intentionnaly no hole for the TRRS connector, you are supposed to use a drill for it. This way if you don't want to use the pedals you don't have a useless hole. Plus it's cleaner.
Side stickers
You can find my original file here : http://qmk.fm/frenchdev/example_printable_stickers.svg
I used it when training but now I use blanks and the layout is different. I still uploaded it because I think it can be a good jumpstart for any temporary stickers on the side of keycaps.
List of parts
- I2C mcp23018
- teensy 2
- 3 LED, 5mm tall with flat head
- 3 330 ohm resistor
- 2 470 ohm resistor
- 2 TRRS connectors
- 1 micro usb breakout board
- 88 cherry/gateron switchs
- 94 4148 diodes
- 34 R4 keys
- 14 R3 keys
- 20 R2 keys
- 22 R1 keys
If you fancy adding pedals : these are good enough and cheap. You also need a RCA connector for each of those to replace the included cable
If you (or your coworkers) find them too loud you can replace the switch inside them. For once we don't really care about what's inside :)
Various indications
The PHYSICAL rows and columns are connected as such :
on right hand (slave) :
I2C mcp23018
.------- --------.
GND -| 1 VSS \_/ NC 28 |
| 2 NC A7 27 |- C15
R5 -| 3 B0 A6 26 |- C14
R4 -| 4 B1 A5 25 |- C13
R3 -| 5 B2 A4 24 |- C12
R2 -| 6 B3 A3 23 |- C11
R1 -| 7 B4 A2 22 |- C10
R0 -| 8 B5 A1 21 |- C9
| 9 B6 A0 20 |- C8
| 10 B7 INTA 19 |
VCC -| 11 VDD INTB 18 |
SCL -| 12 SCL NC 17 |
SDA -| 13 SDA RST 16 |- VCC
| 14 NC ADDR 15 |- GND
`------------------'
and on left hand (main) :
TEENSY
.------------------.
| GND VCC |
C7 -| B0 F0 |- R5
C6 -| B1 F1 |- R4
C5 -| B2 F4 |- R3
C4 -| B3 F5 |- R2
LEDC -| B7 F6 |- R1
SCL -| D0 F7 |- R0
SDA -| D1 B6 |- LEDB
C3 -| D2 B5 |- LEDA
C2 -| D3 B4 |
C1 -| C6 D7 |
C0 -| C7 D6 |- GND
| D5 D4 |
| VCC RST |
| E6 GND |
`------------------'
We use pull up resistor for SCL and VDA, see https://github.com/ErgoDox-EZ/docs/blob/master/ErgoDox%20EZ%20Schematic.pdf for example
The connector is a standard TRRS (jack with audio + mic)
Diode direction is row to column