59 lines
2.4 KiB
C
59 lines
2.4 KiB
C
/*
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* License (GPL):
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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* Author: © 2021 by Jos Boersema
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*
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*/
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// --------------------------------------v---------------------------------------
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// Configuration:
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// --------------------------------------v---------------------------------------
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/* • Harmonize regular Qwerty
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*
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* If compiling this ‛Qwerty Base Arrow’ base pair with regular Qwerty on
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* the other base pair (dual layout), the key ‛/?’ on the _NSY layer in
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* Qwerty Base Arrow, will be replicated in the same spot in regular Qwerty.
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*
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* Regular Qwerty will still also have a ‛/?’ key in the normal Qwerty location.
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* See ./base_qwerty_basearrow.md and ./base_qwerty.md for details.
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*/
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#define QWERTY_BASEARROW_HARMONIZE // _Activate_ to harmonize the ‛/?’ key in the regular Qwerty layout.
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// _Remove_ leave regular Qwerty layout unchanged from default.
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// --------------------------------------^---------------------------------------
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// Below here no more comfortable configuration options.....
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// --------------------------------------^---------------------------------------
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/* Redefine a layer in this file
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*
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* _Activate_ one or more of the below BASESFILE_LAYER_..., to redefine the layer
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* in this file. The version in ./keymap.c will be ignored. Keep in mind to use
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* transparent keys (_______) for “hold” layer switch keys on the BASE map, for
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* your new layer.
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*/
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// #define BASESFILE_LAYER_ACC
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// #define BASESFILE_LAYER_DRA
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// #define BASESFILE_LAYER_BON
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// #define BASESFILE_LAYER_PAD
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// #define BASESFILE_LAYER_MOV
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// #define BASESFILE_LAYER_RAR
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// #define BASESFILE_LAYER_FUN
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/* ⬇ */
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