qmk-dactyl-manuform-a/keyboards/spaceman/2_milk/keymaps/emoji
James Young fced377ac0
2020 May 30 Breaking Changes Update (#9215)
* Branch point for 2020 May 30 Breaking Change

* Migrate `ACTION_LAYER_TOGGLE` to `TG()` (#8954)

* Migrate `ACTION_MODS_ONESHOT` to `OSM()` (#8957)

* Migrate `ACTION_DEFAULT_LAYER_SET` to `DF()` (#8958)

* Migrate `ACTION_LAYER_MODS` to `LM()` (#8959)

* Migrate `ACTION_MODS_TAP_KEY` to `MT()` (#8968)

* Convert V-USB usbdrv to a submodule (#8321)

* Unify Tap Hold functions and documentation (#8348)

* Changing board names to prevent confusion (#8412)

* Move the Keyboardio Model01 to a keyboardio/ subdir (#8499)

* Move spaceman keyboards (#8830)

* Migrate miscellaneous `fn_actions` entries (#8977)

* Migrate `ACTION_MODS_KEY` to chained mod keycodes (#8979)

* Organizing my keyboards (plaid, tartan, ergoinu) (#8537)

* Refactor Lily58 to use split_common (#6260)

* Refactor zinc to use split_common (#7114)

* Add a message if bin/qmk doesn't work (#9000)

* Fix conflicting types for 'tfp_printf' (#8269)

* Fixed RGB_DISABLE_AFTER_TIMEOUT to be seconds based & small internals cleanup (#6480)

* Refactor and updates to TKC1800 code (#8472)

* Switch to qmk forks for everything (#9019)

* audio refactor: replace deprecated PLAY_NOTE_ARRAY (#8484)

* Audio enable corrections (2/3) (#8903)

* Split HHKB to ANSI and JP layouts and Add VIA support for each (#8582)

* Audio enable corrections (Part 4) (#8974)

* Fix typo from PR7114 (#9171)

* Augment future branch Changelogs (#8978)

* Revert "Branch point for 2020 May 30 Breaking Change"
2020-05-30 13:14:59 -07:00
..
config.h 2020 May 30 Breaking Changes Update (#9215) 2020-05-30 13:14:59 -07:00
keymap.c 2020 May 30 Breaking Changes Update (#9215) 2020-05-30 13:14:59 -07:00
readme.md 2020 May 30 Breaking Changes Update (#9215) 2020-05-30 13:14:59 -07:00
rules.mk 2020 May 30 Breaking Changes Update (#9215) 2020-05-30 13:14:59 -07:00

readme.md

Emoji Keymap

Picture

Unicode Setup

Unicode input in QMK works by inputting a sequence of characters to the OS, sort of like a macro. Unfortunately, the way this is done differs for each platform. Specifically, each platform requires a different combination of keys to trigger Unicode input. Therefore, a corresponding input mode has to be set in QMK.

Documentation: Feature Unicode

On this keymap the default unicode mode it's UC_LNX. You can change it permanently tapping 2 times the KeyOne to select the next mode.

Unicode Mode List

  • UC_LNX
  • UC_OSX
  • UC_WIN
  • UC_WINC

Keymap

To add more functionality to this Minimal Keyboard, it's implemented the tap dance feature, so pressing the same key multiples times will produce different emojis.

Key One

  • 1 Tap: ¯\_(ツ)_/¯
  • 2 Taps: Switch Unicode Input Type

Key Two

  • 1 Tap: ಠ_ಠ
  • 2 Taps: (ノಠ痊ಠ)ノ彡┻━┻
  • 3 Taps: ╭∩╮(-_-)╭∩╮
  • 4 Taps: (づ ̄ ³ ̄)づ
  • 5 Taps: (︺︹︺)