qmk-dactyl-manuform-a/users/brandonschlack/tap_dances.h

53 lines
1.7 KiB
C

/* Copyright 2020 Brandon Schlack
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "brandonschlack.h"
#ifdef TAP_DANCE_ENABLE
# include "process_keycode/process_tap_dance.h"
#endif
enum tap_dance_states {
SINGLE_TAP = 1,
SINGLE_HOLD = 2,
DOUBLE_TAP = 3,
DOUBLE_HOLD = 4,
DOUBLE_SINGLE_TAP = 5,
TRIPLE_TAP = 6,
TRIPLE_HOLD = 7
};
int cur_dance (qk_tap_dance_state_t *state);
void process_tap_dance_keycode (bool reset, uint8_t toggle_layer);
/* Tap Dance: Trigger Layer
*
* Toggles Layer based on given trigger (Single Hold, Double Tap, Double Hold, etc).
* Uses process_tap_dance_keycode() to allow keycode defines based on layer
*/
typedef struct {
uint8_t trigger;
uint8_t layer;
uint8_t state;
} qk_tap_dance_trigger_layer_t;
#define ACTION_TAP_DANCE_TRIGGER_LAYER(trigger, layer) { \
.fn = { NULL, td_trigger_layer_finished, td_trigger_layer_reset }, \
.user_data = (void *)&((qk_tap_dance_trigger_layer_t) { trigger, layer, 0 }), \
}
void td_trigger_layer_finished (qk_tap_dance_state_t *state, void *user_data);
void td_trigger_layer_reset (qk_tap_dance_state_t *state, void *user_data);