53 lines
1.7 KiB
C
53 lines
1.7 KiB
C
/* Copyright 2020 Brandon Schlack
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "brandonschlack.h"
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#ifdef TAP_DANCE_ENABLE
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# include "process_keycode/process_tap_dance.h"
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#endif
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enum tap_dance_states {
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SINGLE_TAP = 1,
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SINGLE_HOLD = 2,
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DOUBLE_TAP = 3,
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DOUBLE_HOLD = 4,
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DOUBLE_SINGLE_TAP = 5,
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TRIPLE_TAP = 6,
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TRIPLE_HOLD = 7
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};
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int cur_dance (qk_tap_dance_state_t *state);
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void process_tap_dance_keycode (bool reset, uint8_t toggle_layer);
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/* Tap Dance: Trigger Layer
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*
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* Toggles Layer based on given trigger (Single Hold, Double Tap, Double Hold, etc).
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* Uses process_tap_dance_keycode() to allow keycode defines based on layer
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*/
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typedef struct {
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uint8_t trigger;
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uint8_t layer;
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uint8_t state;
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} qk_tap_dance_trigger_layer_t;
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#define ACTION_TAP_DANCE_TRIGGER_LAYER(trigger, layer) { \
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.fn = { NULL, td_trigger_layer_finished, td_trigger_layer_reset }, \
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.user_data = (void *)&((qk_tap_dance_trigger_layer_t) { trigger, layer, 0 }), \
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}
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void td_trigger_layer_finished (qk_tap_dance_state_t *state, void *user_data);
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void td_trigger_layer_reset (qk_tap_dance_state_t *state, void *user_data);
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